So have the Devs mentioned anything or are they even aware of the fact that trying to get into RoL as an Alliance is absolute f***** aids? It literally will not instance you if you run through the entrance unless you spawn like 20 yards away and hope the plethora of crayon eating horde players that sit there and spam target macros on you dont kill you.
I died 6 times before finally getting it. 2 other people in our group died about 7 times literally in the entrance. It took us like 30 minutes just to get everyone inside and then the group disbanded.
Please FIX this.
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It’s meant to be the horde equivalent to deadmines just like Hall of Thames is alliance ragefire and inaccessible by horde
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Pretty sure it’s working as intended, other than what sounds like lag? They’re not really supposed to be cross faction dungeons. You can do them as the opposite faction, but it was never supposed to be easy to get to. I’m sure it’s a nightmare on the PVP server, but that’s kind of the point
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If it’s meant to be Horde locked, then horde lock it. Why put quests in there for ally and let them in.
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those quests are worth an absolute crap ton of xp i heard-specifically the cross faction dungoen ones. can you verify? how much
Because some things are meant to be challenging.
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Stealth ?
And at level23 we can make invis potions !
Yeah, there’s a quest called the crest of lordaeron that is like 10k turn in.
well there ya go i mean lol 10k is a crap ton thats half of lvl 20
There’s a difference between challenging and not working as intended. When I run through the dungeon entrance I should layer into the dungeon.
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You won’t need to run it on live.
No, I agree with that. Like I said, it’s probably server lag from all the Horde camping out the entrance. All I’m saying is the difficulty of getting there as Alliance because of the entrance location is meant to be challenging. They’re not fixing that.
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Yes you will for legacy points.
But you can do it on Horde for the achievement right? Since it’s account-wide? Genuine question
Reminds me of Molten Core back in the day.
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How many times have you killed horde going into DM?
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It creates conflict. It’s actually stuff I want to see more of.
In Moonbrook you now have constant battles and 20 - 40 man groups of horde holding it down till alliance square up and push em out. It’s amazing and breeds warcraft.
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Awkward thing for Ruins of Lordaeron vs Deadmines. Deadmines is simply in an alliance zone while RoL is in the CITY. This flags you and lets you get ganked even on PVE servers.
It is awkward though because they put it in a spot that is pretty easy for you to reach, no needing to get past guards and such. With an alliance quest inside it implies they are intended to go there. VS Thanes or The Stockades which don’t have any horde quests. Deadmines doesn’t either but it is accessible at least if you’re not on a PVP server.
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ah the good ole days of having your world buffs disspelled in Kargath by some gnome hiding on the hill, or the raid getting corpse camped at the entrance to BRM 30 minutes into raid time…
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heh ive been playing alliance and havent had the same issue of dying more than maybe 2 times getting in.
some of yall clearly havent played pvp servers and dont know how to properly death flop your way to be close to the portal to spawn and go right in.
its a skill you should learn.
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