Hi All,
In WoW: Forever, is mana regeneration genuinely continuous, or are two-second server ticks still present behind the smooth display? Does the five-second rule still begin when mana is spent? For add-ons, are GetManaRegen() and the player’s UnitPower() values intended to be readable for calculations during combat, and is there a supported way to distinguish Spirit regeneration from MP5?
Thanks!