All-Warlock Stockades Run =FUN!

Yesterday we ran Stockades with 5 level 20 Warlocks — no tank, no healer — and it was an absolute blast.

We had basically zero preparation. Nobody had planned their spec around the run, we didn’t really assign roles, and our strategy was mostly just: go in and see what happens.

And somehow it worked REALLY well.

We moved through the dungeon surprisingly fast. Aggro wasn’t much of an issue at all, mobs died quickly, and while we had a few deaths here and there, nothing really stopped us.

Until Hamhock.

Hamhock and his two adds wiped us, and by then the respawns were catching up with us, so we eventually had to call it.

But that was really the only thing keeping us from finishing the dungeon.

With even a little preparation, I’m pretty sure we would have cleared it. One of the biggest things we noticed was the +5 hit talent. It added around 30% more damage, but only ONE of the five Warlocks had actually taken it. Imagine all five properly specced for the run.

And we’re only level 20.

With more talent points, proper specs and a little coordination, I think Warlock-only dungeon runs are going to get even easier.

I can honestly see all-Warlock groups just blasting through content. Five Warlocks bring so much damage and so many tools that the usual tank/healer setup suddenly doesn’t feel quite as mandatory.

I’ll definitely be doing more Warlock-only dungeons during the beta, so expect to see me advertising more ALL WARLOCK RUNS.

Maybe I’ll even start an all-Warlock guild on beta and/or retail.

Because after yesterday…

Who needs tanks and healers?! :joy: