WoW Forever Beta: Major GPU Optimisation / Performance Regression Versus Retail

System:

CPU: Intel Core i7-7700
GPU: NVIDIA GeForce GTX 1080
RAM: 32 GB DDR4
Motherboard: ASUS Z270
Resolution: 1440p

In Retail WoW, I can run graphics preset 10 with ray tracing disabled. Even in busy areas with numerous players and NPCs around, my GPU usage generally sits around 50 to 70%.

In WoW Forever Beta, using comparable graphics settings, GPU usage jumps to a sustained 98 to 100%, including in relatively quiet areas.

Secondary Lighting appears to have a particularly large performance impact. Higher settings push my GTX 1080 to nearly constant 100% utilization. Reducing Secondary Lighting to “Fair” brings GPU usage down significantly, closer to roughly 60 to 75%.

SSAO also has a substantial performance cost in Forever compared with my experience in Retail. I have had to disable SSAO entirely to reduce GPU utilization.

The “Optional GPU Features” setting is another significant factor. In Retail I can leave this enabled without an issue, while enabling it in Forever increases GPU usage by approximately 10% on my system.

To get WoW Forever to approximately the same GPU utilization I experience while running Retail at preset 10, I currently have to:

Secondary Lighting: Fair
SSAO: Disabled
Optional GPU Features: Disabled
Ray Tracing: Disabled

I understand that Forever introduces new graphical features and that some increase in GPU requirements is expected. However, the current performance difference appears disproportionate to the visual difference between Retail and Forever.

On the same hardware, Retail can run at maximum or near-maximum settings while maintaining substantially lower GPU utilization. Forever requires several major graphical features to be reduced or disabled just to achieve similar GPU utilization.

Please investigate GPU optimization, particularly Secondary Lighting, SSAO, and Optional GPU Features. The performance cost of these settings currently seems unusually high compared with Retail.

1 Like

+1

I’ve noticed about a 40-45% reduction in framerate with the same settings as retail other than Secondary Lighting set to good. I don’t know if this is poor optimisation for a new feature, or if the tech is really that demanding.

Mind you I have a 4090, 9950X3D with 64GB of ram. It shouldn’t be performing this bad, it’s like comparable to ray tracing set to high in unreal 5 games. It’s kinda insane.

Man I thought this was just me on MacOS, I’m starting to feel scared after also getting Warcraft 3 reforged alongside this, I would feel so scammed if this is gonna be the state of the game on launch, getting 30fps on min settings now lol

I understand this is beta but I refuse to believe this couldnt be tested before being given to us, the performance drop is so noticeable vs retail or anniversary