With scheduled weekly maintenance next week (September 1 in this region), we’re implementing a change to raid loot.
Bonus Rolls can only be used on encounters where the player is eligible to receive loot.
This means that on each difficulty, once a player has been locked out of receiving loot for the week, defeating a boss a second or subsequent time before the end of the week will not provide an opportunity for the use of a Bonus Roll. While this is a change in loot behavior from Season 1, we feel that it more closely aligns with how loot works in general, and will be healthier for the acquisition of loot overall.
What if you guys just listened to that good ole “player feedback” and made some of the changes we’ve asked for like removing great vault loot from the bonus roll loot table and then this isn’t a problem that needs resources to fix.
Lenme guess… RWF was going to split run Heroic enough times to guarantee getting their BiS there to take into Mythic… because changes like this is always because of RWF
This has nothing to do with RWF. Race ends this week so they’re only getting 1 coin and with the whole raid on mythic to choose from there were far better picks than ulatek heroic.
I see blizz is still doubling down on the concept of once a week looting you do not have agency around and are deliberately made to feel bad if you try to play how/when you want.
They keep showing exactly why I didn’t get midnight; they absolutely refuse to let content stand up on its own and ruin the content/fun trying to control engagement.
It’s about control of engagement. They see removing player agency as a valid tool for dragging out engagement, without the realization that it ruins the game.
ie, they don’t understand turning their game into a scheduled FOMO chore is bad. They filter out those who play for fun and wind up with those who keep engaging out of sunk cost fallacy, which sours the playerbase.
…you really just want people to not raid, don’t you?
Are you going to change it so the rolls can only be done once per boss per week in M+ as well, or is this just specifically to say screw you to raiders?
Usually loot is dispersed and there’s good loot all throughout, but this time around ya’ll put all the best loot behind one fight in the game. What did you think was going to happen?
Now instead of everyone playing gacha on Ula’tek, now hardly anyone will get the fancy toys. That’s cool, sure I’d love to go through probably the biggest slog of a raid in recent memory multiple times for that one sweet gamba.
They worked like this in most every other expansion they were in. You kill boss for the week, you get to use a bonus roll on it. You did not get to rerolll that boss over and over.
They really should be interpreting people trying to cheese the rolls as a mandate to rework/remove lockouts and vault overall. We already know that’s not going to happen sadly.
So much for listening to player feedback. There seems to be some person in the rewards team who needs to have absolute control on how players choose to get rewards. Always one step forward and ten steps backwards.