Rally your allies and face legendary foes on your own terms in a new evolution of World Bosses that places them in instanced encounters with scaling difficulty up to Mythic (15-25), making it easier than ever to gather your allies and earn epic loot without the wait.
Are lairs the only place with flexible mythic? Will raids have this feature?
I’d call it more of a removal of world bosses. A boss in the open world is a world boss. A boss in an instance is just instanced content.
You also removed the Warbound gear. ![]()
that’s a pretty background. no comment on anything else lol
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It is nice there are additional difficulties for people who want that. However, overall this seems like a downgrade from the world boss concept and just another lobby/queue system. Not sure how sitting in a queue is more convenient.
I remember when one-boss raids were just called “raids”, lol.
I also didn’t realize Sporefall is a “lair”, as it’s just the Grudge Pit with a raid boss.
I guess, if we go back, raids like Onyxia are lairs. “Onyxia’s Lair” duh lol.
Sartharion, Halion/Ruby Sanctum would be lairs following this logic.
The main upside of these is that in terms of the great vault, it will count as a raid slot and thus doing it on heroic will likely be a relatively casual way to put some mythic gear in your vault.
However if that vault slot is limited to the loot list of that specific lair boss, it will be very limited.
On one hand world bosses were already basically instanced content with how lfg was so crucial to getting them done on any day except Tuesday. On the other hand, seems kinda unnecessary
You’re not sitting in a queue.
So they’re no longer world bosses? They’re just one boss raids now…
I mean at the very least, the new zone isn’t going to become completely unplayable for 3 out of every 10 minutes on Tuesdays. That alone makes it more than a fair trade imo.
This sucks
You have to wait until enough people join to trigger the boss. Sounds like a queue. I’ll try it once. Will get a few gold. Maybe an enchanting crystal. Will move on.
Opposed to now where I usually just fly up to the world boss. Others are already fighting it and I can just join in.
So they’re making world bosses into raid content essentially.. and instead of an LFR version it’s just labeled as “world” difficulty?
are there lockouts for this? can you kill it on each difficulty in the same week or can you only choose once per week and thats it regardless of difficulty. also does this create warbound lockouts.
That’s just a raid. The evolution of world bosses is that they aren’t world bosses anymore.
Eh… not quite. The article explains it.
Not exactly. The article explains it.
It’s not a queue. You’ll be inside, doing a scenario.
I feel like no one actually read the article, so… here:
So is this personal loot or group roll?
Gotta wonder how their removal is a positive, but atleast I can “get ready to hold your breath because you’ll need to swim down to the Lair entrance in the waters below The Coiled Isle. If you have an aquatic mount, now’s the time to make good use of it!” checks notes.. put my “aquatic mount” on my bars to travel there. I feel so punked by the devs.
one step away from doing it for all raid type content.
