Feedback: Midnight Season 2 Dungeon Test July 28th - August 3rd

Greetings!

Midnight Season 2 dungeon testing continues on Tuesday, July 28th. The following dungeons are available for testing during this period:

  • Altar of Fangs

  • Murder Row

  • Den of Nalorakk

  • Voidscar Arena

  • The Blinding Vale

  • Temple of Sethraliss

  • Kings’ Rest

  • Ruby Life Pools

During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation. This NPC will now also appear at the beginning of each dungeon on Mythic difficulty who can teleport players back to a capital city.

Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.

Dungeon Update

Ruby Life Pools

  • Melidrussa Chillworn

    • Hailburst
      • Reduced damage by 10%
    • Hailbombs
      • Reduced damage by 37.5%
      • Increased the time before impact to 3 seconds from 2 seconds
    • Frost Overload
      • Reduced base damage by 6%

Temple of Sethraliss

  • Adderis and Aspix

    • Thunder and Lightning
      • Increased the cast time of the group soak to 4.5 sec from 4 sec
    • Tempest Winds
      • Reduced the number of targets on Mythic to 2 from 3
      • Reduced the duration of the pacify effect to 4 sec from 8 sec
    • Storm Blessed
      • Now makes the target immune to damage
      • Reduced the cast time to 2.5 sec from 3 sec
  • Merektha

    • Reduced health by 4%
    • Toxic Viper
      • Increased health by 10%
    • Storm Serpent
      • Increased health by 10%
    • Burrow
      • Reduced damage by 25%
      • Merektha’s destination is now chosen at the start of the displayed warning
      • Increased the time between the displayed warning and when Merektha’s movement begins to 2.5 sec from 1.5 sec
      • Reduced Merektha’s movement speed when charging towards a location by 10%
      • Added a visual to draw attention towards Merektha when she prepares to burrow towards a location
  • Galvazzt

    • Consume Charge
      • Increased damage by 60%
  • Avatar of Sethraliss

    • There is now only one Essence Defiler and one set of attackers (Corrupted Guardian and Twisted Hexxer) during each main phase of the fight. Their spawn timings, ability timings, and health have been adjusted to accommodate this change.
    • Line of Sight is now ignored when casting on the Avatar
    • Reduced health by 11%
    • Corrupted Guardian
      • Vile Charge
        • Reduced impact damage by 12.5%
        • Increased duration to 8 sec from 5 sec
        • Increased periodic damage by 33%
      • Corrupted Lifeforce
        • Reworked the presentation of this mechanic
        • Removed the knockback effect
      • Corruption Burst
        • Reduced damage by 20%
        • Reduced duration to 3 sec from 4 sec
        • Increased vulnerability to 300% from 200%
    • Faithless Tormentor
      • Reduced health by 15%
  • Sandswept Hunter

    • Arrow Barrage
      • Increased cooldown between casts
      • Reduced damage by 21%
      • Reduced duration to 9 sec from 12 sec
  • Poisonous Viper

    • Cytotoxin
      • Reduced impact damage by 12.5%
      • Reduced duration to 10 sec from 15 sec
      • Reduced periodic damage by 6%
  • Faithless Subjugator

    • Addle Mind
      • This ability is no longer a channeled ability

Altar of Fangs

  • Rav’i

    • Reduced health by 13%
    • Ssscavenging
      • Increased shield amount to 6% of max health from 5%
  • The Writhing Coil

    • Reduced health by 10%
    • Reduced pull force during Vine Grip by 50%
  • Ritual Chieftain

    • Totemic Ritual
      • Addressed an issue where Ritual Chieftain can fail to cast this ability
  • Ascendant Serpent

    • Infusion Totems are now highlighted
  • The first Rattling Writhe no longer patrols

Den of Nalorakk

  • Nalorakk

    • Fury of the War God
      • Time before each echo starts charging increased to 1 sec from 0.5 sec
  • Keen-Eyed Striker

    • Razor Dive
      • Cooldown increased

Murder Row

  • Shivan Punisher

    • Whirlwind
      • Cast time increased to 4 sec from 3 sec

Voidscar Arena

  • Atroxus

    • Noxious Breath
      • Cast time increased to 4 sec from 3 sec

The Blinding Vale

  • General

    • Timer reduced to 31 minutes from 33 minutes
  • Thorny Saptor

    • Hunting Leap
      • Addressed an issue where the creature can turn while channeling this ability

Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.

In Altar of Fangs, the totems now appear to be pulsing damage regardless of whether the Chieftain is next to it or not. The tooltip reads “The totem becomes unstable, inflicting 3 Nature damage every 1.5 sec until its chieftain returns or is slain.”

Not sure if this has to do with the change to Totemic Ritual with the Chieftains.

Is there any way to add a border around death grip when the mob is grippable in the cooldown manager? I don’t know if this is the right place to put it, but sucks in a m+ dungeon having to learn which mobs can be gripped and which can’t.

Hi,

We’ve made the following updates to dungeons:

Dungeon Update

General

  • Fixed an issue where some creatures were listed as contributing a very small amount to enemy forces on their tooltip even though they contribute no value

Ruby Life Pools

  • General
    • Adjusted some enemy creature locations before Melidrussa Chillworn and Kokia Blazehoof and adjusted the enemy forces contributions of Thunderhead and Flamegullet to create more routing options
  • Deepstone Earthshaper
    • Tectonic Strike
      • Increased the cooldown of this ability
  • Ruinous Stormbringer
    • Increased enemy forces contribution
    • Lightning Rod
      • Reduced expiration damage by 33%
    • Thunderstorm
      • Increased the cooldown of this ability
  • Thunderhead
    • Thunder Jaw
      • Reduced knockback force
    • Rolling Thunder
      • Reduced periodic damage by 24%
    • Electrical Discharge
      • Reduced periodic damage by 13%
      • Reduced initial damage by 10%

Temple of Sethraliss

  • General
    • Adjusted locations of enemy creatures near Adderis and Aspix
  • Adderis and Aspix
    • Reduced health by 14%
    • Reduced the number of shield swaps
    • Thunder and Lightning
      • Increased cast time to 4 sec from 3.5 sec
  • Galvazzt
    • Induction
      • Increased damage by 11%
    • Consume Charge
      • Reduced damage by 58%
    • Capacitance
      • Now has a duration of 35 sec
    • Energize
      • Increased energy gain rate from pillars
    • Galvazzt can no longer passively lose energy if affected by a Lightning Spire
  • Avatar of Sethraliss
    • Faithless Tormentor
      • Reduced health by 10%
    • Corrupted Guardian
      • Reduced health by 10%
      • Corruption Burst
        • Reduced damage vulnerability to 150% from 300%
      • Corruption
        • Increased Physical damage vulnerability to 300% from 250%
    • Twisted Hexxer
      • Increased health by 9%
      • Increased melee damage by 33%
      • Latent Hex
        • Reduced periodic damage by 7%
      • Siphon the Weak
        • Reduced healing per Faithless Tormentor consumed to 0.6% from 0.75%
    • Faithless Subjugator
      • Addle Mind
        • Now prefers to not target a healer

Den of Nalorakk

  • Nalorakk
    • Reduced health by 10%
    • Overwhelming Onslaught
      • Reduced knockback force by 50%

Kings’ Rest

  • Half-Finished Mummy and Finished Mummy
    • Wretched Discharge
      • Increased cast time to 5 sec from 4 sec
  • The Council of Tribes
    • Whirling Axe
      • Reduced periodic damage by 11%
  • Shadow of Zul
    • Now casts Dark Revelation before Pool of Darkness

Murder Row

  • Defiled Golem
    • Defiled Slam
      • Reduced periodic damage by 12%
  • Xathuux the Annihilator
    • Demonic Rage
      • Reduced damage by 12%

The Blinding Vale

  • Lightblossom Trinity
    • Reduced health by 10%
    • Thornblade
      • Increased periodic damage by 100%
      • Increased duration to 12 sec from 6 sec
  • Lightwarden Ruia
    • Reduced health by 10%
    • Lightfire Beam
      • Now damages players inside the area trigger on creation if they are not the creator

Voidscar Arena

  • Atroxus
    • Toxic Aura
      • Reduced periodic damage by 10%
  • Charonus
    • Reduced health by 10%

Thanks again for your continued testing.

We made a few additional adjustments:

Ruby Life Pools

  • Kyrakka and Erkhart Stormvein
    • Increased health of Kyrakka by 11%

Temple of Sethraliss

  • Removed a Sandswept Hunter and a Barbed Krolusk from a creature pack near Adderis and Aspix