Housing Endeavors Updates Incoming

Hello neighbors!

It’s been a week since Endeavors went live and we’ve been reading your feedback and working through some improvements that we’re bringing to Endeavors in the next few days.

Earning More House XP

The most prominent feedback has been on House XP being capped per Endeavor. This cap exists so that collecting new decor for XP remains valuable, but we agree that a cap of 1000 XP is too limiting when compared with the XP needed to level your house.

  • We’re increasing the per-Endeavor House XP cap from 1000 to 2250. With the 250 XP from completing the Endeavor, this brings the total possible House XP from an Endeavor to 2500 XP.

With 40 days total for this first Endeavor and then a (roughly) monthly duration once Midnight launches, this change means you’ll gain about 1-2 house levels just from the monthly Endeavor alone.

This change will not grant retroactive House XP, but it will increase the cap for the current Endeavor, so everyone can earn an additional 1250 XP.

Diminishing Returns

The next most common point of feedback is about diminishing returns on task rewards. These exist to encourage you to explore other tasks and not do a single task over and over again. However, we recognize that not all tasks are for all players, and different players have preferences which could lead them into doing a small set of tasks repeatedly.

  • We’re increasing the floor of the diminishing returns from 20% to 50% as well as slowing its descent.
    • This change will affect both the rewards (House XP and Community Coupons) as well as the Endeavor XP. This means if you’d previously gone from earning 10 to earning 2 coupons after multiple completions, you’ll now earn a minimum of 5 coupons after this change.

If you’re currently earning the minimum coupon amount due to repeated completions when the update goes live, you may need to log out and log back in to show the new value.

We’re also introducing a weekly reset for the diminishing returns on repeatable Endeavor tasks. Given the timing of this update, this means the first reset will be the week of February 3.

Two Other Changes

Endeavor difficulty scales with your Neighborhood’s activity level. However, given the lack of information for this first month, the system hasn’t yet been calibrated to your Neighborhood activity level. Therefore, for this first Endeavor only:

  • We’re reducing the amount of XP needed to complete the first Endeavor from 1000 to 400.

This should make things feel much better for smaller / less active Neighborhoods. Additionally:

  • We’re improving the rewards for generic tasks from 10 to 50 XP.

Generic tasks are those that provide some XP but are not themed to the current Endeavor, and this change applies only to them as a way of making them feel more rewarding.

A Few Notes

The Endeavor user interface (UI) doesn’t mention the XP cap or diminishing returns, but if you see House XP as a reward, you haven’t yet hit the cap.

  • UI improvements are coming in a future update.

If you’re at the House XP cap, you’ll still contribute to the Endeavor’s progress. Very engaged players can carry a Neighborhood to completion (even more so with the changes above).

Don’t forget – there’s a 20% bonus to rewards if you’re playing in a group with 2 of your neighbors. Enjoy grouping up when you’re endeavoring!


We’re looking forward to more of your feedback and we will continue to adjust as needed. Housing is a long and exciting journey that we’ve only just begun!

69 Likes

I suppose that’s an easy rank8 for me this month. I feel like I’ll be running out of things to do pretty quickly though, since rank9 should be easy to achieve the first month Midnight launches.

3 Likes

These are friendly changes and hopefully get more involved with housing. Please fix the Charter Neighborhood invites soon.

14 Likes

Let’s go, nothing but W’s!!!
Glad y’all arnt removing the cap cause that’d be horrible, but this is an amazing middle ground!

8 Likes

This is all great news! Seems like the small repeatable endeavor tasks will provide endeavor progress at their lowest diminishing returns point, which is awesome to hear.

5 Likes

Great changes but doesn’t do too much for me(?) this cycle because I’ve already hit very low diminishing rewards. Unless I’m missing something. I look forward to the next endeavor cycle.

3 Likes

Next week the diminishing returns reset. (They reset each week, but changes are not live yet so it won’t be till next week)

Also the minimum DR is higher now.

4 Likes

I dont understand the need for DR at all.

Just let us play the game.

15 Likes

Big W, small L.

1 Like

DR is so you don’t just cheese the easiest possible thing and actually feel encouraged to participate in the endevour’s activities.

12 Likes

God forbid that!

I guess ill just not do it then. Im not doing dailies in goddam outland 20 years later.

4 Likes

I mean, it makes sense. I just wish the housing XP wasn’t impacting by DR, I care about that way more than the endeavors (which the DR makes sense for).

I did activities with two other neighbors, and did not receive the 20% bonus to rewards, and they didn’t either. We’ve done all the dungeons for the consortium, killed Yor, ventured to Blade’s Edge mountains, and nothing rewarded us for more than what was listed.

I hope in the future it is reflected in that chat box if it is, in fact, still giving us the bonus in the endeavor bar. We were so excited to be neighbors adventuring together!

2 Likes

Awesome changes! TYVM. :heart_eyes:

2 Likes

What is the status on charter invites?

4 Likes

They could simply make the tasks not repeatable, like trading post. And then you would be forced to do activities you enjoy less. Would you prefer that?

I think DR is a good thing.

1 Like

All fantastic changes! Thank you! :dracthyr_yay_animated:

1 Like

Will be interesting to see the changes when they go into effect. Neither of my public neighborhoods seem to have much activity and haven’t even reached the first milestone yet.

Thanks for the update. However, if you really want us to collect all the decor, then you need to fix the storage limits. 5000 items isn’t really a feasible limit with a 20+ year old game constantly adding decor.

15 Likes

Most people are rank 5-6. Also unless you’re in a very active neighborhood it’s impossible to finish the endeavor bar.

3 Likes

Why does there always need to be a trade off to playing the game? You have been conditioned that there always has to be some garbage downside to asking for improvements.

No, as I very clearly said I just wont do them.

The only reason to like the DR is your lack of self control.

6 Likes