20th Anniversary OCE Server Thread

We know there won’t be OCE servers at launch as it stands. That’s why we’re asking for it. There wasn’t going to be dual spec or debuff limit removals at launch either and that was implemented after discussion.

It’s not difficult to understand the reasons. It’s also not difficult to understand those reasons are not customer focused, nor is it logical. The region has hundreds of thousands of subscribers, and has proven time and time again that it can support a server within the region, within this very game.

It can’t support four servers, which is the data that’s being used to deny it one. You’re refusing to acknowledge that point, and instead trying to shut people down and ask them to “consider just accepting the situation”, on the basis of you don’t play the game in a way that the MS difference affects you, so you don’t care.

Is it not obvious why people disagree with you when you’re being this disingenious?

Of course it is obvious lol.

But I don’t care. Furthermore, I AGREE with why they aren’t implementing OCE servers.

I saw it when we first got OCE servers in what was it…2007? 2008 maybe? And as the subscriber base slipped from the multi-million high post WOTLK release and into Cata and then MoP…I saw first hand how the OCE servers slowly became ghost towns and were ultimately merged.

The OCE player base is remarkably fickle - as soon as the shiny new thing isn’t shiny and new anymore, many players drift off to other pursuits. And the OCE server that once thrived becomes a graveyard.

you really can’t see that those two things are polar opposites?

We ask for change.
You say we shouldnt ask for change and just accept ‘reality’.

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As you’re quite welcome to do. Please don’t act like your position is the right one and everyone else should think as you do. I’m glad you’re happy with your lot, I’m not happy with mine, and while I understand and appreciate your position, I disagree with it.

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My reply to that statement isn’t in regards to blizzards lack of communication. My reply is in regards to your position.

“It doesn’t affect me, so screw you” is an inherently controversial stance to take, and coming to a post with people trying to ask for a better experience for their dollars, and arguing that because we all put up with it 20 years ago, we shouldn’t ask for it now after 15 years of having servers, is obviously a controversial stance to take.

It almost feels like you’re being a contrarian for the sake of arguement, as your statements are illogical. You project an air of smugness and superiority in an effort to convince people to let it go and not try to convince blizzard to provide them with a basic service. If that’s how you truly feel, then isn’t trying to change our minds a bit hypocritcal?

I saw it when we first got OCE servers in what was it…2007? 2008 maybe? And as the subscriber base slipped from the multi-million high post WOTLK release and into Cata and then MoP…I saw first hand how the OCE servers slowly became ghost towns and were ultimately merged.

The OCE player base is remarkably fickle - as soon as the shiny new thing isn’t shiny and new anymore, many players drift off to other pursuits. And the OCE server that once thrived became a graveyard.

Every single region had a similiar percentage of dead servers that required merging, which is an obvious thing to happen when the game goes from 12 million subscribers to 7 million subscribers in two years. Please explain why that justifies having zero OCE servers?

You’re WELCOME to disagree, there’s no issue with that. You’re entitled to your opinion. For large parts of the game, the ping isn’t going to be much of an issue. It’s workable, just not ideal. The issue I and others are taking with your comments, is that you’re acting superior, snobbish and entitled, as if your opinion is the only one that matters and anyone that disagrees is stupid, and when you’re being asked to support your reasoning for the hostility, your responses are vague, empty, and without substance.

Case in point…

You can express your situation to your heart’s content - I do not lay any claim suggesting you do otherwise.

I am simply advocating for an assessment of the reality

These are not compatible statements.

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Are you trying to say that retail realms were a mistake? You must be trolling.

Do you know what else happened in that time? Server technology got better, log in queues were basically non-existent.

Given time, with no downsides, the playerbase generally shifts towards higher and higher population servers in order to play with the more active playerbase. Servers actually being full or having log in queues used to dissuade people from swapping to Frostmourne/Barth, but that was no longer an issue.

Merging servers isn’t a problem either, especially when the playerbase has just shifted.

Finally, note that playing with 200ms is a downside, as evidenced by all these threads.

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Not to mention he’s referring to a time when the game went from 12 million to 7 million subscribers, and the game closed over half of it’s realms across all regions as an obvious reaction to the subscriber base almost halfing in two years.

“When the sub base halfed across the planet, we only had three solid realm populations left in OCE, and two of them survived another ten years, therefore, you’re not accepting of reality if you think OCE can support one server” is the guys entire argument. We’re being trolled.

After a quick google… " World of Warcraft (WoW) got Australian servers on October 28, 2014, ahead of the launch of the Warlords of Draenor expansion"

A mere, 6-7 years off of your estimate. can we really trust these ‘facts’ you’re pulling from memory?

That’s a good thing we’re talking about vanilla wow then. Unsure how all these expacs years ahead have anything to do with server demand nowadays.

Because if you haven’t noticed somehow… with this release they are obviously looking at the minimum amount of servers. No RP server, no mention of OCE etc. So you can either try to factor in why that’s the case or choose not to.

Even if they cave and make a few more servers… eventually when those servers get the forced closure treatment anyone still playing will get angry again when they lose their character names etc I mean we’ve all seen it happen multiple times now.

edit Apparently Congrats to your OCE server movement. Hopefully it works out for you all in the best way.

Nah, his timeline is about right. Originally the OCE servers were still based in the west coast, just tagged for OCE so players gravitated towards them.

In WoD prepatch those servers became locally hosted. (And people loved not having 200ms anymore).

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I’ve no idea whether it will get any traction, but I’ve just sent a relatively detailed email into Kotaku, outlining the situation and linking the relevant URLs (The announcement thread, this thread and the X feed from Tom Ellis).

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I just want USW pvp

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And that’s still better than never having the servers in the first place.

I had to xfer from Remulos to Arugal nearing the end of wrath classic because the Free Xfers caused a panic and subsequent domino effect with all of the guilds. And sure, it sucks to have to do it and xfer. but i’d sure as hell rather get the time in on almost 3 full xpacs on a local server than be forced to play on a laggy one from day one and maybe not even last the whole of vanilla…

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It seems to me that Blizzard is basing their decisions on recent population data from SoM, SoD, and Cata. SoM didn’t succeed because, in hindsight, there weren’t enough significant changes or engaging features in the “Seasonal WoW” concept—this wasn’t strictly a failure, but definitely a valuable learning experience. SoD, while still active, started strong but lost a lot of players for the same reason: there just wasn’t enough new and engaging content, particularly around the ST phase, if I recall correctly.

As for Cata, it’s simply Cata. A lot of Classic players don’t see it as part of the “Classic” experience, and that’s understandable—their journey ended with the completion of WotLK.

Blizzard should be looking at the numbers from the 2019 Classic release, as many have pointed out. Just look at how quickly OCE had to expand from a single server to multiple to handle the population and queues. While I don’t expect the same massive numbers this time, I do hope they don’t make decisions based on the experimental Seasonal servers or an expansion that’s seen as beyond the scope of Classic. Let us have at least one 1x OCE server—if it fails in the first six months, then at least we had a chance, and those who want to transfer can deal with higher ping as a trade-off. I’m sure everyone who does transfer will be grateful for the time spent on the OCE server.

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Pretty inconsiderate having no OCE server but also on top of that placing the NA PvP realm in US East which spits in the face of all Oceania players that were excited to play.
US West = 150 ping (Playable)
US East = 200+ ping (Unplayable)
Oceania = 20 ping (Ideal)

If this decision is based on SoD, you had 3 or 4 realms on an experimental classic version.

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im rioting by not playing dog eastern ping

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need oce server or minimum uswest pvp server

This is a big oversight they could have fixed easily by having PvP as west, if oceania players want to join a PVE server you do not need ideal ms to attack mobs.

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in 2024 they forgot about oceania

Give us an OCE Server!!!

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