2 manning heroics in blues? not good for the game

Keep thinking that.

Hate to break it to you but in ulduar gear a ret paladin is able to solo with no heals most of the dungeons…

Lol at peak boredom i would carry fresh noobs running to the end of a dungeon only stopping at the last boss…

What you are suggesting is changing the balance of dungeons and heroic dungeons…im not against it just that player power doubles in every phase not just a 10-20% dps increase.

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Lets be honest. there are many levels of skill amongst the players of this game. Some people have the combination of skills and abilities to do this. so what? Most people will not be doing this. building the game around outliers like this will result in cata all over again. population gone with the wind. If I show you a video of a group of 5 players of the appropriate level that cant get past the first trash mob, will you want to nerf heroics?

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Mortal Strike doing 1k damage, and Revenge doing 10k damage. Was it always like that? lmao

As someone who will have 4 tanks in Wrath, I can at least look forward to charging 200g a spot, with extra bidding for boss loot, per heroic.

But in the hypothetical world dont you have 99 dps for every tank? And you dont compete on gear. So theres no real benefit at all and youre making the instance take longer. Makes zero sense. People arent going to just be 3 manning instances…

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And this is why elitist gatekeepers are terrified at the prospect of dungeon finder.

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Yes because everybody with the flying mounds they are completely is completely enjoying sitting there and spamming in LFG chat.

And no that really hasn’t changed Now it’s kind of worse because you can only message one person at a time oh beg improvement.

#Rfd

I absolutely want dungeon finder.

But if they’re not going to give it to us under the guise of “it totally builds community to sit in a city and spam /4,” along with also having to deal with constant Raid Trash Epic mage farms spamming chat, then I’m just gonna have to take my cut of the pie too.

Four tanks is a lot to spend on enchants, professions, dual spec, consumes, and flying!

I mean sure that sounds fine when youre running your mouth on the forums. But I think we both know thats not how its gonna work in game

Let me repeat… slowly for the kids in the back… No one is going to pay 200g for entry to a heroic. Yall are living in fantasy land

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Enjoy… I guess? Still feels like in most instances, people will take the easier and quicker route of filling the group rather than playing “hard mode”

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World buffs were worth an extra 2 players by themselves. Also 10 mans =/= heroics. Youre just talking out your :peach:. Come wrath youll be running in 5 man groups with the rest of us

You can probably “tank” heroics as a DPS considering level 77s can do the dungeon in leveling blues and Sunwell gear. If they go in being as much of a joke as they are now, it’ll just be sad when people are still afraid to tank.

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Ok bro lol
:clown_face::clown_face::clown_face::clown_face::clown_face:

People pay 150g+ per lockout for TBC afk exp.

People are still paying 1k+ for SWP drops.

People are still doing Gruul GDKPs with a 5k min bid on DST.

People would absolutely pay 200g for an afk heroic spot. Not you. Certainly not me. But there’s plenty of lazy af, rich players that 100% would.

welcome to wrath, lol

Had to give you a like before the inevitable forum vacation.

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I’ve been banned 5 times on the forums in the last 6 months giving these idiot devs a piece of my mind, you think I give a f .: u ck?? When I wake up in the morning to the notification that I’ve been banned it brings a smile to my face because I know one of the idiot mods must’ve read it.

Either you didn’t play Wrath, or your memory is fading w old age. Badges kept and will keep people pounding out heroics for the whole expansion.

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