Lol you want to kill pvp don’t ya. Nobody would go for that zero.
Do the amatuers expect the pro that comes to the pickup game to run slower or not jump as high so its more “fair?”
Thats a false equivalence argument. Gear would equate to shoes, clothes and equipment. Skill is completely different from gear. Gear can make a skillful player a god and will leave the unskilled noob with good gear as unskilled and that can be seen in the current pvp ladder. So to correct your example it would be asking both teams to wear the same or equal shoes, shirts, shorts, and use the same basketball. Which is actually standard in sporting events to a degree. A skillful player would still be able to jump higher and do more than those with less skill even though both have the same equipment.
I did not know height, weight and vertical jump were “skill.” I will tell that to the other players next game.
“Just get good bro, being 5’8 is not skilled.”
Which ever team has more high end players.
1 player at 226ish can easily drop multiple people around 200 ilvl.
I was 1 shot by a Mythic trinket on my 199 Rogue.
You rarely see any kind of balance between teams.
What you do see a lot of is multiple players dropping after one side loses the first engagement, instantly putting that side at a disadvantage.
A 3 man Arena team will almost always stomp 5-7 random players at any objective.
Then those players start dropping.
I gave unrated an honest go again in SL on my Rogue and it was a terrible experience because I didn’t start it week 1.
Even if I got the drop on someone if I couldn’t kill them before someone came to support them I was dead if any of my CD’s were down. This happened even when I had teammates nearby.
A single geared player can obliterate people.
Getting hit for 20k+ when you have 30k health was never once a positive experience.
There are a lot. PvP is in a heyday for pure fodder atm. Players who havent been on in years are told pvp is the quickest easiest way to gear up outside of being carried.
Yeah how dare you be under 6 feet
Height is basically biology so its not and note how those are your metrics not mines. However weight is something you can work on to improve and so is vertical jump height. If you see any nba or college basketball training videos you see them frequently practicing jumping with and without the ball. Because it is a skill on how to jump, make the basket and then fall to the ground without injuring yourself
I mean most pros probably would take it easy?
Still, your point is irrelevant. Random bgers aren’t expecting the people to play worse. They’re expecting them to not show up in full gear and and they be required to leave their cleats and pads at home.
i studied!?
I have played against a few. Basketball, Baseball and Golf. They are competitive and in my experience, do not take it that easy. If anything, it’s the amatuers that do.
It looks bad when you, your team captain and the baseball coach have to explain to the basketball coach and AD why the universities starting guard turned an ankle in a pickup game.
But that is exactly what they are doing. If I play a pickup game and Nick Young or Gilbert Arenas show up, I don’t expect to win. I also don’t expect them to take it easy on me.
yeah that was before wow wasnt pay to win, now people buy boosts for gear.
and good players don’t need to trash kids sorry, same with how good players don’t usually go gank people in redridge mountains, they have better stuff to do. that’s obviously just a generalization not a rule.
You don’t know what pay to win is, do you?
Even though that’s the case that still isn’t pay to win.
I do know what it is thanks panda
Then you’d know that WoW isn’t pay to win.
Someone who buys rating is paying to win.
Blizzard sells rating? What special powers does this rating give one over other players?
No Blizzard doesn’t sell it, players do obviously. They probably will sell it eventually though. And a high rating obviously gives good gear which gives people a decent advantage
Well, that’s not pay to win then and if that IS pay to win then WoW has been pay to win since day 1. Players have been paying for carries since forever now.
i love when people pick one minor error in wording that doesnt change the argument and focus on that instead of the over arching issue.