I guess people haven’t realized this was a April fools thread.
Kudos with the thread date.
I guess people haven’t realized this was a April fools thread.
Kudos with the thread date.
Thank you because I had to traverse the entire map once to get two items.
I’m aware of the edits.
I would say Linxy does it better.
Can you please acknowledge if a fix is coming for the Netherwing Drake black scales? Very frustrating that this item has been in game since November, advertised on official ads in January, and is still unobtainable despite being added to an achievement?
April 3, 2024
Items
Noblegarden
April 2, 2024
Dungeons and Raids
Primal Storms
Thank you!!! 1% chance over one week would have really sucked. I can see someone not getting this for 15 years at one week per year. Trying to get HH mount and love rocket sucked the first 12 or so years.
Heres to hoping a firestorm in the plains shows up.
Noticed the trap that you jump backwards now leave 3 slow circles. Also, not new but it’s weird but whenever i join plunder menu for the first game it doesn’t show the total plunder counter (only after playing a match).
April 4, 2024
Plunderstorm
“Primal Storms should now appear with a more evenly distributed pattern across the zones of Dragon Isles.” yikes.
When 2 of the same storms spawn at the same time in 2 different locations, there is no evenness to it at all. In fact, there might as well be one storm spawning, as the odds of getting the right storm in the right location is exactly the same.
RNG should have some structure, instead of this 200 proof raw booze we have been getting for many things and for many years. Seeing the majority of spawns yesterday be earth storms should be a bad thing.
The rares that spawn for the storms are another example. In that 2 hour window all 4 rares should spawn, instead of seeing 2 or 3 of the same rare. The time of spawn can still be rare and if you want to still have duplicate rares spawn go for it. As long as all 4 will spawn at some point.
Bit of a bug with the change to Explosive Caltrops -
The second and third “throws” during the jump set the cooldown to 18 seconds (rank 1’s cooldown), regardless of which rank you’re using; with ranks above 1, you can see the cooldown go from 16/14/12 up to 18 during the jump. I imagine the cooldown should only be triggered from the initial cast.
April 11, 2024
Classes
Thanks, I hate it!
Aren’t we forgetting something!?
points at the good boi
UNSHRINK
Added the following hotfixes to today’s update:
Items
Any chance algeth’ar puzzle box can get a reduced cast time down to 1s so that its effective time-to-cast remains the same, a full 2s of planted downtime with no instant gratification would feel terrible for melee players.
Aww man, don’t do this to Belor’relos. This makes this trinket feel terrible to use.
This isnt fixed. Have logged into several characters now and nothing.
Still broken for me.