I will keep going the final 2 renown levels until 20, to get the parrot I want.
Until then, every time I get into an uncomfortable situation where a PvP encounter can not be avoided, while bearing less than 200 plunder, i will press Alt-F4 and relog into the game.
This will save me a lot of frustration, because it feels more like a fresh start. The spectator mode (and loading-screen) feels like a punishment.
Therefor Alt-F4 feels faster to restart, even if it may not actually be faster (I didn’t measure).
I will consider continuing to renown 40 after my vacation, if PvE friedly changes (60s timer, …) are made to Plunderstorm.
If not: After all boring reskins with armor are mounts, PvP players deserve.
Please fix black scales for netherdrake, not showing up at rostrum even after completing achievement. also please fix the ui bugs since plunderstorm was introduced.
How are you not fixing the storm spawns for the new title added? Put it on a rotation at least and not only certain ones in the middle of the night. Remove the hour CD between them and have two up at once.
Fixed an issue where Time of Need functioned incorrectly and could stop casting Living Flame when the Evoker had a high amount of Haste.
Mounts
Fixed a bug preventing players from seeing their properly earned Coralscale Salamanther upon login. The mount will be mailed to players who previously completed the Into the Storm
Plunderstorm
The Plunderlord’s Silver Cutlass weapon option should now be selectable from Da’kash Grimledger in Brew Bay for players at or above Renown 36.
Goblin Glue Rockets can no longer apply snares to players in Faeform, casting Repel, or casting Earthbreaker.
Any Keg Leg’s Crew Renown rewards that were not granted to players of the appropriate Renown levels are now retroactively granted.
Added a Kill Counter to the in-game user interface. Kills are now counted next to Plunder Collected.
Fixed a bug that caused Earthbreaker’s range and visual sizes to be inconsistent.
Developers’ notes: The effective range of Earthbreaker has not been changed. This fix makes its visuals appear to be about the same size as the spell effect.
The Plunderlord’s Silver Cutlass weapon option should now be selectable from Da’kash Grimledger in Brew Bay for players at or above Renown 36.
This is STILL not showing up as a transmog option in WoW and I’m renown lvl 40, you can even check my armory page to confirm I have Polly Roger. SPEAKING of Polly, would it be possible to have it perch? In the lobby you can clearly see it’s using one of the raptor skeletons to perch but in game it’s using the old parrot rig causing it to hover indefinitely.
Edit: Found it, its coded as a TWO HANDED weapon. I’m sorry but in what world is a cutlass considered two hand? Please re-code this to be a one hander.
Can you please acknowledge if a fix is coming for the Netherwing Drake black scales? Very frustrating that this item has been in game since November, advertised on official ads in January, and is still unobtainable despite being added to an achievement?
The following adjustments have been made to the Water’s Beating Heart trinket:
When an ally not equipped with Water’s Beating Heart dispels a player affected by Primal Wellspring Water, the buff will correctly apply to the debuffed player.
The Primal Wellspring Water debuff is now visible to allies.
The shield value is now split between affected players.
Fixed an issue where the following trinkets were dropping at an incorrect item level:
Globe of Jagged Ice
Granyth’s Enduring Scale
Inexorable Resonator
Tome of Unstable Power
Umbrelskull’s Fractured Heart
Water’s Beating Heart
Noblegarden
Increased the drop rate of the Noble Flying Carpet mount and added a bonus to the mount drop chance on the first defeat of Daetan on the account each day.
April 2, 2024
Dungeons and Raids
Amirdrassil, the Dream’s Hope
Tindral Sageswift
Fiery Growth targets reduced to 3 on Mythic difficulty (was 4).
Fiery Growth damage reduced by 20% on Mythic difficulty.
Falling Star damage reduced by 15% on Mythic difficulty.
Pulsing Heat damage reduced by 10% on Mythic difficulty.
Fyrakk
Shadow Cage now lasts 12 seconds on Mythic difficulty.
Flamebound now increases damage taken from Flame Orbs by 5% on Mythic difficulty (was 30%).
Shadowbound now increases damage taken from Shadow Orbs by 5% on Mythic difficulty (was 30%).
Blaze damage decreased by 20% on Mythic difficulty.
Maximum health of Darnassian Ancient decreased by 20% on Mythic difficulty.
Primal Storms
Primal Storms should now appear with a more evenly distributed pattern across the zones of Dragon Isles.