WoW Hotfixes - Updated July 13

How is that “unironic”? How is that the opposite of ironic? Why do so many people say that word now and it is like NEVER the right word or even relevant lol.

Killed a few elite enemies in the Cavern this morning and the rewards were the same as before the reset.

A single Drake and a bunch of flightstones but that’s what I was getting before.

1 Like

Hey all! Here are today’s hotfixes.

May 23, 2023

Items and Rewards

  • Fixed an issue where Dragonfire Bomb Dispenser’s charge stacks would be lost upon leaving combat.
  • Ominous Chromatic Essence will now recall the player’s previously chosen Oathstone alignment when relogging without the trinket equipped.

Quests

  • Characters who have completed “Moving On” will be able to start “Keeper of the Ossuary” on their alts if their alts are level 70. Alts will not have to complete the Azure Span introduction to gain access to the Blue Dragonflight quest.

Ominous Chromatic Essence will now recall the player’s previously chosen Oathstone alignment when relogging without the trinket equipped.

Set oathstone this morning, logged in - > changed spec from UH to Blood and back it went to Obsidian… fix this damn thing properly…

They are not competent enough to fix the issues with Outlaw spec. I have given up on these devs. The Dev handling Outlaw rogues likely has never actually played once other than a few heroic dungeons an LFR. Fire this person.

3 Likes

Just want to note that this fix becomes effective after you use the trinket one more time at the Oathstone of your choice.

Hey all! Here are today’s hotfixes.

May 24, 2023

Characters

  • The niffen have noticed that player’s scent permeates through all their characters, as such, the Smelly title is now account-wide.

Classes

  • Paladin
    • Fixed an issue where some cooldowns were not updating dynamically with Blessing of Dusk.
    • The cooldowns of Holy Prism and Light’s Hammer are now reduced by Blessing of Dusk when the class set is equipped.

Items and Rewards

  • Firelands Timewalking Trinkets
    • The Hungerer - Haste reduced by 5%.
    • Matrix Restabilizer - All secondary stats reduced by 5%.
    • Necromantic Focus - Mastery reduced by 20%.
    • Vessel of Acceleration - Critical Strike reduced by 10%.

Player versus Player

  • Classes
    • Hunter
      • Sentinel now resets to 5 stacks or seconds available when Arenas and Battlegrounds start.
  • Items and Rewards
    • Ashkandur, Fall of the Brotherhood damage reduced by 60% in PvP Combat.
    • Bile-Stained Crawg Tusks damage reduced by 60% in PvP Combat.
    • Forgestorm damage reduced by 60% in PvP Combat.
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“Play sub or **** off” - Blizz devs.

Why so many “hotfixes” all the sudden? Unprecedented activity from blizzard.

“Guys the timewalking raid actually gives good rewards and now the players are actually going out of their way to interact with this once every few months content what should we do?”

NERF IT INTO THE GROUND

Common Lizzard L

3 Likes

Normally, I might agree, but Timewalking is only available this week and those specific trinkets will not be obtainable again for several months.

When are you going to buff frost dk?

i honestly want to see rogue go back to the roots of Sub is the pvp spec, Sin is the ST, and Combat (outlaw) is the AoE… make them specialized again

Hey all! Here are today’s hotfixes.

May 25, 2023

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Fixed an issue allowing players who had completed Aberrus, the Shadowed Crucible: Echoes of the Earth-Warder on any difficulty to access later encounters on higher difficulties.
    • The Vigilant Steward, Zskarn
      • Developers’ note: The Zskarn changes address an emerging tactic that trivializes certain aspects of the encounter. We hope these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty. These changes will be live 5/26.
      • The Vigilant Steward, Zskarn health reduced by 15% on Mythic difficulty.
      • Dragonfire Golem health reduced by 15% on Mythic difficulty.
      • Zskarn will now Berserk on all difficulties.
      • Adjusted the position of Dragonfire Traps.
      • Shrapnel Bomb reduced to 3 on Mythic difficulty (was 4).
      • Fixed an issue that could cause an inappropriate amount of Shrapnel Bombs to spawn.
      • Zskarn no longer activates Tactical Destruction based on his location.
  • The Underrot
    • Fixed an issue where Sporecaller Zancha’s Festering Harvest would not destroy spore pods.

Enemies and NPCs

  • Fixed an issue where the Treasure Goblin is spawning multiple times consecutively in Valdrakken.

Items and Rewards

  • Reduced the mana granted by Serpent’s Grand Charm to 2,400 (was 12,000) to correctly account for how healer mana pools are calculated.
  • The Diablo Promotion Charms effects will no longer be applied while in Raids, Rated PVP and M+ Dungeons.
    • Developers’ notes: The effects won’t immediately reapply when you leave these instances. You will need to relog to get them to apply again. We are looking into a possible fix for this.

Mounts

  • The Savage Green Turtle will no longer be summoned from the favorite mount list on land when it is favored and will now be prioritized when in water.

Player versus Player

  • Fixed an issue with capturing the Risen Spirits during the Classic Ashran Brawl.

Quests

  • Fixed an issue where “Seismic Ceremony” would not complete for players who only killed Runestone Fragments and did not click any Primalist Runestones.

Trading Post

  • “Complete Weekly Crafting Quests” and “Fulfill Personal Crafting Orders” activities should once again appear in the Travelers Log.
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Is this gonna happen soon or … what? Because the rate still hasn’t increased.

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I’m sorry but boss tuning midweek is very unfair. For all guilds that raid on the weekends and guilds that have not killed it yet will have to completely reprog the boss meanwhile guilds have already extended their lockout to avoid having to reclear the boss ever again before prog ends. Please push this change to weekly reset

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We have asked this consistently in other threads, so figured I’d ask here:

What do the developers see as the primary activity in Zaralek Caverns?

Because there’s quite literally no other activity. The Mini-Events are on the same timer that you set the rares to - so saying they are the primary activity would make zero sense. Researchers Under Fire and the World Boss are weekly, so again, it would make no sense. There’s no other activities in the zone. Quite Literally no other activities.

Did you guys just create an entire huge zone that you don’t expect players to spend any time in other than to do the story quest, do RuF and World Boss, then never enter again?

Cause you created a ghost zone with this change.

Please Revert It.

Forbidden Reach was a mini-patch and saw 10000% more activity than Zaralek Caverns, a main patch of the game. That’s honestly just sad.

3 Likes

Uh… what? Why?

Rework forst and UH dk

This is all based on the world first kill and subsequent copycat kills. They abused him by hiding in a corner, and when Zskarn hit 100 energy, they dragged him to the other side of the room so the Tactical Destruction would fire over there and not where the raid was.

This is supposed to stop any and all attempts at doing what World First did and force you to kill the boss normally, which ironically was almost impossible.