Hullo, I am a rare WoW player. One that spent most of his time in 29-59 pvp BGs.
it was a good medium between obtainable gear to be relevant in all levels but also a high celing cap. So you could farm quests/dungeon/pvp gear, put on farmed medium chants, and be able to kill anyone without a main. after 3 years of playing I would normally hit top of charts in all categories.
Coming back after 18 years and looking at boosting mentality has made me sad.
I understand it, and I’m with you when I say that the leveling sucks in classic. But also realize this, this is an MMO with many different types of people, personality, play styles, and interests.
Some people don’t even play they just sit in the AH all day, that is how they enjoy the game. While the leveling is long and slow and sucky, for ppl trying to max out chars with no main as a challenge, it is neccessary to have that slow exp gain so you can get the gears you need in dungeons.
This created a high ceiling for ppl who wanted to really invest in their tunes and max out the known gear before they hit the level curve.
Most ppl don’t really care about pvp, or 29-59, so I can see how boosting became a “solution” to a poor leveling solution. But i’m telling you boosting is not the answer. while it may serve your personal needs, as a whole it is unhealthy for the game.
- It lets new players hit max without neccasary skills and knownledge to succeed.
- it makes finding a group for ppl who want to experience the game and work for their gear hard.
3.It unbalances gear bell curve, instead of having a natural distribution, allowing some players to have different experiences putting in time and effort in both pve and pvp, now you have a min max, where ppl either are undergeared because they dont have mains or the guild to boost and can’t do dungeons and get some of the gear like its intended, and ppl who have max gear doing nothing, with a variety of skill. This makes PvP bG balance a mess.
And i’d be cool with equal level gear for pvp, but this is not it. It’s too ez to hit max and too hard to become relevant, ESPECIALLY for new players coming to classic.
watch them get 2shotted by a noob who has no idea what he’s doing who got free sfk boosts.
It’s bad for the economy, instead of letting select ppl farm dungeons for gold, some items are in excess of demand and some are low in demand. It’s also became a spam in all channels, not just the /trade.
It’s not actually more effective than grinding. the appeal is you can afk and level. If ppl wanted a solution why not just add training afk sticks like in black desert?
WoW is as much as an exploration game as anything else. by getting summoned and boosting players are missing the experience. Yes being lost and walking for hours in the barrens and tlaking in chat is part of the experience. I’ts what ppl wanted in classic that retail stemmed away from it and boosting is taking that away by adding retail mentaility to classic.
Blizzard plz make it so theres a range of levels in groups so you can’t have a 45+ with a lvl 20 (i could see a 15 lvl range). you can’t remove exp because that makes it cheat mode for twinks and you can’t add a max lvl to dungeon cause tyhat stops 60s who actually need to farm the dungeon but a range of all lvls in groups easily solves all of this.