12.1 Restoration druid feedback

Since resto druid is at the very bottom in M+ on the PTR could we maybe get some QoL improvements for this spec in addition to some kind of buff?

I think this was a very raid-centric thought process from the developers. It is simply a terrible idea for M+ and is a major QoL nerf to a spec that’s already clunky and weak in M+. It’s also just a MASSIVE nerf in general any time you don’t already have 5+ rejuvs out. Since the patch is not far off now I hope if they re-evaluate one thing it’s this.

There’s no good reason to have this require 5 rejuvs rather than making it 12% per stack and capping at 5. That would still make it clear when regrowth is at full power without making the spec worse in 5 mans and making the talent entirely useless solo. In a raid there are other healers but in a 5 man when you’re the only one you may want to actually heal someone that just took a big hit and you may happen to not have 5 rejuvs out at that moment. You’re missing out on 12-48% crit chance potentially on your most important single target healing spell because you didn’t hit your magic threshold where you suddenly get a 60% crit increase.

You also gave zero QoL improvements to resto druids contributing damage in M+. They have major maintenance GCD requirements now made worse by the abundance change. They already have limited time to fill with DPS and anytime they fill with DPS, they’re now falling behind in HoT maintenance and also doing weak damage. Wildstalker’s design is especially awful here requiring tab dotting for pathetic results (while taking away time from HoTting). Keeper caster damage was made high potentially in season 1, but you sacrifice a lot talent wise for an unreliable damage to healing mechanic that’s only strong in short windows and requires using a hero tree that’s currently weak in 5 mans.

Also, I think it’s kind of lame that Overgrowth just moves your lifebloom onto someone else rather than applying an independent lifebloom that doesn’t count against the cap. It’s a 1 minute cooldown with a secondary talent to HoT the target. I think we could put another lifebloom up temporarily without it being overpowered on the current c-tier healer that’s at the actual very bottom of HPS. Even with everbloom it’s not OP. It’s probably less than a dance of Chi-Ji’s worth of healing even with 2 lbs up.

Maybe the recent fix to abundance will help with the fact that they were dead last in HPS on the PTR in M+, but it won’t really help with any of their QoL issues.

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