1.12 AV is a huge, huge mistake

Yep and in the forums it was not widely hated, most people were happy with the changes for the exact reasons blizzard made them. There was a vocal minority, just like there is in this forum that liked 1.5 AV, but most people realized the map was in fact better.

So you are one of the people who refuses to accept any responsibility for actually making pvp happen?

Agreed! Many of these complainers never tried grinding AV rep when games lasted 8 hours. Most would afk out of them once they realized it was basically a stale-mate. This whole push for “48 hour AV” is very misguided imo. Was it fun when you hit level 51? Yes. It just wasn’t practical in the long run which is why changes were made.

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Is it practical in the long run in a static mmo where you have 5, 10, 15, 20 years to hit exalted? Everyone is going to get there eventually, so why not make it an epic experience rather than a mindless grind. That’s where Classic is going to shine: the experience, not the convenience.

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Not really, games lasting 48+ hours where you mostly just fight NPC’s don’t change in how much they suck regardless of how long they are available for.

Oh and as for the experience 1.11/1.12 is the vanilla experience, an experience that most people enjoyed during vanilla.

So you’re saying AV wasn’t good at rewarding you with reputation, so the entire BG needed to be gutted with 80% of it’s content removed to appease people who were only there to gain reputation rewards and not enjoy the content? (aka, people who were only there for loot, not fun)

What a fantastic design decision and philosophy on MMO gaming that led us to this exact spot we’re in - the one where people are begging, screaming, crying, and creating petitions for Classic servers.

There’s a reason why people are against 1.12 AV, it’s because it’s design philosophy is appeasing “give me rewards now plz thx bye” players and not people who ACTUALLY want to play and enjoy content.

You just gave the absolutely best argument for not keeping 1.12, and I thank you for this.

Please give us the version of AV for people who want to play and enjoy the games content, Blizzard.

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A Feaking Men

Am I doing something wrong? Why don’t I feel entitled? They’re putting in a garbage AV and all I can think about is how once i’m exalted i’ll never do it again and just play AB and WSG instead. Why am I not compelled to tell the game company to change it?

I see games every month that I think I would enjoy but the developing company adds things I don’t want, so I don’t buy the game. Is this normal?

1.12 is closer to the retail version than 1.5-1.7

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No it’s not, it doesn’t have reinforcements.

Exactly right. People like to talk about reinforcements, but when 99% of AVs end without reinforcements running out, they’re meaningless. 1.12 is a zerg just like Current WoW’s AV.

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You keep saying this, why? The generals scale to ilvl in BfA, you can’t zerg them.

1.12 is closer to retail version than 1.5-1.7. Sorry but blurting out “reinforcements” does not make a dent in the statement.

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You seem to not remember that when reinforcements first came the majority of AV’s ended with reinforcements running out and horde winning.

The zerg we have now is because of that given that the map vastly favors horde with reinforcements.

There has been a concentrated effort by Blizzard to restore meaningful strategy in AV. From my experience, the work they’ve done has completely removed a generic zerg tactic from the battleground.

The towers need to cap, the graveyards need to be capped and the comparisons by people who refuse to put in the effort to research their claims needs to stop.

1.12 AV is nothing like BfA AV. You can claim they’re similar in content but they play nothing like each other.

Doesn’t matter what created the zerg was reinforcements not 1.11/1.12 AV.

It’s not the players responsibility to design the game.

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My definition of the “AV zerg” is opposing groups of players base rushing the general in a race to win the BG without participating in a majority of the map. Maybe Mogar’s definition is different, maybe yours is different but this was my understanding of the “AV zerg” that people are talking about.

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No it’s not, but is their responsibility to make choices given the system their provided. In 1.5 you have no choices, it’s just a cut scene where NPC’s fight. Post reinforcements you have no reason not to zerg because defending it loses even if you technically win.

this comment is friggen hilarious from the person who continually wants to redesign pretty much everything about vanilla.