Like most I know who are excited to return, we will farm exhausted on this AV format and then never pay it again. This is a huge part of why most of us wanted to return. For the long challenges. Not what started and eventually sdivides and dissolved the community to begin with.
Is there any reason we can’t at least try both? I know for a fact I can’t play those day long battles anymore but it doesn’t mean everyone can’t… I’m damn sure going to try if it was an option though…
I say release it and lets see who has that kind of time anymore. If it fails then add the resources and call it a day.
During 1.12, recapping didn’t matter, because no one in the zerg would die. You’d just race 40 people to the opposing general and take him down, you wouldn’t even bother to cap in the first place.
Yeah that’s not how it happened in Vanilla. At all. If you took Vann with all Warmasters and Lieutenants up, all 40 of you would be dead in minutes and you’d be ressing back near your base because you didn’t flip any graveyards. You had to be 40 people in full T2 to pull off what you’re describing. I ran 40-man AV premades in 1.12 and if 40 people in average to good gear just tried to run in and take Vann, it ended badly every single time.
Not from my experience. In my experience you capped every tower and FW/RH and wouldn’t pull drek until at least all but 1 tower was down and depending on your tank you’d wait for all them. And yes I am talking about 1.12.
Some of us actually played in Vanilla, and enjoyed prerace AV a lot. There was a lot of strategy in figuring out where you could strike where neither opposing PCs nor NPCs could react in time. And if I just wanted to kill opposing players, I could just stick to the forever war at the bridge, or wherever it was.
If you’re thinking of the rams or Ivus or Lokh, no, they didn’t wipe people by themselves. Unattended, it was easy to kite them back to your base and let the base NPCs destroy them. There was a significant amount of skill involved in escorting them and using them effectively. Blizzard has removed that recently, but it was there in Vanilla.
In my experience, T2 was about the average gear in 1.12., and I wasn’t even on a day 1 server, though it was a server that started in the first year. A lot of people were in gear that was better than T2, either a higher tier or PVP gear that was nominally equivalent to T2, but much better for offtanking warmasters due to the extra stamina. I remember a lot of ret pallies offtanking.
However, if you were on a server/battlegroup which was a late release - say, closer to BC release in 2007 than Vanilla release in 2004 - and you still had a lot of people in preraid gear, I could see that you might need to take objectives and you might have a different experience.
The Classic servers will likely be closer to the day 1 servers, though.
I played 1.5 AV on northdale…got severely bored after the first hour and left.
The only thing I find special about AV is summoning a tree boss (can’t remember the name now) and mowing down the horde as we progress into drek. Otherwise its crap to me. I’d rather do ABs and WSG anyway. AB being my most favorite BG of all time
Oh I know it’s bait. The point is that there is an argument poking its head up in this thread that people disliked v1.5 AV and welcomed the final-ish v1.12 AV. I find it werid that old AV is remembered so fondly and uniquely yet modern AV is one of if not the most blacklisted battlegrounds.
So what is the best iteration of AV? Is this even a game problem or a player mentality problem?
Yeah, the horde comes up with a new tactic and it works for awhile, then the Alliance figures out how to counter it a few weeks/months later and go back to winning.