11.1 patch is the worst patch

Either 9.0, 8.0, or (if you’re only going off what was added in said patch), 6.1.

Given the patch hasn’t released yet, that’s quite a statement!

Pretty much. As frustrating as it is to be completely ignored, it’s threads like this that make me go “Okay, I understand now.”

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Worst patch so far.

https://i.ytimg.com/vi/bfpPArfDTGw/hq720.jpg

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Not the worst patch. We’ve seen far worse over the years.

Hard to compare to what is expected now, vs what we actually get though. I suspect that is a fairly unpleasant conversation. Pandaria was far worse in terms of story. It did ‘newer’ content though to its credit, so maybe there’s a consideration there.

The biggest thing I am excited about in 11.1 is all the crying about MM losing its pet will die down.

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11.1 seems good to me so far.

i come to tell you people 12.0 flopped. worst expansion ever.
all guild banks everywhere deleted.

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So long as moonkin aren’t being relegated to being main ingredient feasts, that’s a sacrifice I’m willing to let others make.

funny you should mention moonkins.

this is their fate as of 12.0

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O_O

… /sadness

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the developers got hungry.

Good, I was getting hungry.

(Sorry moonkins. A troll’s gotta eat.)

IDK, I’ve tried the MM hunter on PTR both at a Target Dummy and in Heroics. I am digging it big time. Plus, I am kinda hoping they will let the eagle land on our arm as a pet ability.

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I mean cripes, you sound like my guild.

“HEY DOES STACKING MECHANICS ON TERANIN MAKE ME A BAD PERSON?!”
“NOPE!”


Oh noes.

… does the approximate phrase as summed up as: “NOPE” mean anything to you?

Hmm…

Nope.

:crazy_face:

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Biggest thing I’m looking forward to is the collapse of M+ once tanks stop queueing due to all the tank buster mechanics and nerfs to tank damage mitigation.

They want tanking to be more complicated and difficult than it currently is but not many people want seem to actually want that other than blizzard.

This will of course make healing even more annoying than it currently is due to more damage spikes on tanks because of less mitigation that healers will have to compensate for.

What is it with blizzard and wanting to make things more and more difficult? Do they honestly think most people want this?

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Nah. It didn’t have to be.

My current Druid tier bonuses don’t change my rotation or talents. Pretty sure my Warrior ones don’t either.

They’re still interesting.

How they went from that to “let’s make some generic stuff,” I’ll never know.

Maybe trying things out to see if it works for balancing? It’s the latest spaghetti at the wall?