My prediction for priest in 11.0.7 is the following:
no changes
My prediction for priest in 11.0.7 is the following:
no changes
You’re sadly right.
Don´t be so pessimistic. We might get another icon changed.
I disagree, they wouldn’t waste the digital pixels to type that.
Holy Nerfs sound about right.
Probably another shadow and disc buff because being A or S tier just isn’t enough. I mean, at least we’re decent in raids, right? We should be happy with that.
This is about what I expect.
If there’s changes to priest, they’re not likely to be extensive.
After seeing what they have planned for content in 11.0.7 and how much they struggled with reworks + a fairly simple anniversary event, I don’t think priest will see any dev time on 11.0.7.
It will very likely receive zero changes to address the longstanding issues that need mechanical changes, and will catch some random nerfs because the masses won’t be happy until the punching bag meta returns.
If the issues with Holy’s healing are not addressed then I see no reason to stay subbed tbh. It’s so miserable to play (Vanilla tier level of useful spells) that not even my guild are gonna be able to keep me around.
Priest mains are uncovering a new material;
DOOMIUM.
Guys there gonna buff holy but at the same time give us a new bug that increaees holy healing by like 20% then nerf us 30% and fix the bug
The only overhauls I would like to see is just to the talent trees. They need to trim down the amount of 2 point talents, fix clunky talents on Disc, and give Holy more then 3 end tree talents.
We can only pick 6-7 talents on the bottom of the tree when most specs get 10 talents to point because they’re all 1 pointers.
I agree with this if the overhaul includes some form of incorporating additional power into spells like Prayer of Healing much like how Chain Heal is affected by ~10 talents for Resto Shaman. If there’s a way to make it so people who actually like this whack-a-mole style can keep doing it that’s fine… but I am tired of it and would like those spells to be addressed rather than slapping 4+ Serenities over the problem.
They’ll at LEAST decrease the amount of mana to cast Fort by like, 10%, making it cost 0.9% of base mana instead of 1%.
Do we need an overhaul tho? Most of priest healing, and DPS issues are the current dungeon pool. If it was only magic dispells on most dungeons it would be meta, and in some cases like disc, it is meta.
Our talent trees are archaic at this point. Were the only class left that still has 6-8+ 2 point nodes on the bottom of the tree.
Other classes that used too have this problem got talent reworks in TWW.
According to stats from IO, we are absolute No 1 to switch to Dracthyr, prob for Glide.
This is the best buff we got recently.
P2W yay!!
It’s wing buffet, and 1.2% mastery. Interupts wooo.
I’ll take one Boon of the Ascended to go, thank you. That, along with some of the related conduits, will help Holy in Mythic+. We also need some sort of utility rework (even just give us reverse Leap of Faith and 60% feather back).