10.2 is the pinnacle of Blizzard not understanding the player base?

Like widget makers.

I can see that. One builds a wall. Another a road. Another draws the path for the AI to walk the road and around the wall.

When I made missions in UT. I did everything. All the assets from lights to pathing to placement of units. And I ran the missions with strangers all day and night listening to feedback.

Some knew me as the creator, but too often I went incognito and first hand saw people avoid or actively tell me they hated the map. And vote the next one. It would make me terribly upset. Hundreds of hours.

If the missions weren’t the most CoD Shipment/Nuketown or BF2 Karkand…it was “confusing” or boring.

:dragon: :ocean: :dragon: :ocean:

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