10.0.7 Paladin Renerf

Huh? Survivability improvements are insane how can you say they did nothing here? SoV and DP both 1 minute and baseline+a talent that buffs both of them, you can literally rotate defensives and that’s not counting bubble. In pvp rets are very tanky now and also got spellwarding too. in pve they will be able to live just about anything.

Mobility is vastly improved in pve, but in pvp it was nerfed a bit. However the increased range does actually help, the problem is I do find myself sitting roots/snares constantly while freedom is on cd. However we can’t be good at every single thing, and I haven’t had any issues connecting to targets that aren’t a frost mage.

The rework was very good. Generating abilities feel good to press now that BoJ works with mastery, templar strikes do a solid amount of damage, judgment is ridiculous right now. It’s solid, wouldn’t trade this rework for anything.

My fear is the incoming nerfs (for pvp) will be aimed at generators rather than the damage modifiers in our tree.

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