It is not up to Blizzard to change the game to suit you.
It is up to blizzard to remove useless things that are non-competitive or make them competitive, though. If it's pointless, why even exist?
And again, you're ignoring blizzard's stated spec stuff FROM VANILLA. They didn't say "paladin is just a healer, don't bother with ret or prot"
You are not going to like Classic then.
I'll be the judge. I enjoyed everything about classic back in the day except when I finally got to 60 and had to deal with LOLRET. If I have to, I'll just roll warrior and stomp people instead.
It is up to blizzard to remove useless things that are non-competitive or make them competitive, though. If it's pointless, why even exist?
And again, you're ignoring blizzard's stated spec stuff FROM VANILLA. They didn't say "paladin is just a healer, don't bother with ret or prot"
Every build of Paladin is competitive in some area of level 60 play in Vanilla. Ret may not be the best DPS in raids, but they're strong in PvP either as Prot/Ret hybrid for reckoning or as 20/0/31 as a DPS that has crazy survivability and can throw out spot heals.
Asking that every talent tree be competitive in every aspect of max level play causes some serious balance concerns that originally took us down the road of homogenization. While that's not the only road to go down, there needs to be an answer to those issues.
Vanilla was a completely different mess than BFA. The nostalgia will wear off in a few hours for most. A few days for others, until the servers are so empty they collapse to one single realm. Where the remaining neck beard streamers and their 2 dozen worshippers can all circle jerk in IF and Org while they complain about how blizzard somehow screwed things up again.
If a player CHOSE not to play to his CLASS's strengths in a given aspect of the game and found it harder to succeed or to find groups, the player has only himself to blame.
Nope. That's your personal feelings on the issue. I prefer a game where players can make no wrong choices in terms of what to play and how they build. If it's impossible for a class to be desired as the game allows it to be built due to content favoring a very specific setup, that is 100% on the game.
Your preference, based upon your personal feeling, is NOT how the game was designed, though. The game was designed around CLASSES being diversified and having different strengths. Some classes brought different strengths to different aspects of the game.
In addition, the spec descriptions within a class told you the strengths and weaknesses of them. Ret specifically said "they give up defense and helping to do damage."
I must have missed the fine print in the description for ret where it said "would be optimal in every aspect of the game".
You ignoring the point of specs and clinging to "but your CLASS was meant to do something" regardless of the fact that it invalidates 66%+/- of the choices you can make is pathetic.
In every aspect of the game, EVERY CLASS has strengths they bring to that aspect. Players can CHOOSE to play to those strengths or they can CHOOSE not to do so. That CHOICE is up to the PLAYER, though.
You are not going to like Classic then.
I'll be the judge. I enjoyed everything about classic back in the day except when I finally got to 60 and had to deal with LOLRET. If I have to, I'll just roll warrior and stomp people instead.
Maybe try a different pally build.
It was a pally that solo'd Lord Kazzak remember ?
Maybe try a different pally build.
It was a pally that solo'd Lord Kazzak remember ?
Wreck bomb will be broken (no infinite stacks) and is also not ret.
I must have missed the fine print in the description for ret where it said "would be optimal in every aspect of the game".
That's my idea of balance in the context of wow: every class is optimal at all content in the game.