“we will soon adjust the behavior of creatures in most dungeons"

Bravo for identifying the “spin”. Many don’t seem to see that.
It has some merit sure but it is a weak one.
And you’re right about the level 70 boosts. In the end Blizzard will benefit much more from this update than the players.

They do. Do you think they kite them through the entire instance back and forth over long pathways for minutes at a time? :thinking:

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It’s hilarious players can spot the gold buyer/seller loops since Classic but Blizzard just simply cannot.

Blizzard’s level 70 boost…

I never said blizzard wasnt trying to make a profit. I dont like boosting. Or blizzards boosts.

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So you’re against Blizzard’s boosts then?

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Im not happy with them having boosts, but its not my game. I can like the game and dislike parts of it at the same time.

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That doesn’t answer my question, though. You’re dodging it.

I can’t see his posts but he never will answer you, not worth your time.

Yes, google warlock, hunter slave pen

My boostie boy mistake was I made rogue to give combat rogue a try. I only know of (crap) outlaw.

Should have made a paladin since I didn’t know how good they were in the old days.

Still happy with the rogue. what blizzard did to combat…is a crime. but, yeah…for other reasons (strath farming) I think I should have gone bubble boy class.

the 70 boost may be where I fix this. assuming it applies to BE or draenei.

Yeah, I don’t really feel like looking that up. How about you tell me what it is you want me to see? If it involves kiting mobs for ridiculous amounts of time that the developers never intended people to do, I don’t really care though. That’s not normal gameplay. :stuck_out_tongue:

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The vanilla hunter quests beg to differ.

It was a quest where you were supposed to kite a mob with no pet out for a ridiculous amount of time. And the mob getting to close usually meant death.

Its the very reason i made a mana regen set in classic. It made those fights MUCH easier as the main issue with them was running out of mana for needed abilities.

i’m fine with this.

anyone doing the dungeons properly, as intended, in an honest way, without cheesing the content, fairly, the right and only way, will not be bothered by this change.

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Exactly.

Hell, mages can still go in and clear lower dungeons to farm whatever. They’ll just have to do it in a series of pulls instead of 1.

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Hunter has been kiting mobs for a “ridiculous long” time since 2006

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Did you heard about “unintended behavior” ?

Rextroy on youtube is also “just using his skill/talents” yet all of them are called exploit and are fixed by Blizzard.

And did that happen inside of a dungeon? Or outside? Because again, the announcement only specifically names dungeon creatures.

The xp changes fixes the boosting, but doesn’t stop the mage botting as much in dungeons. This also brings more players into the world for gold farms instead in instanced areas.