WoW lore vs Wc3 Lore

So you think they would do a good job doing that? Retelling the story, wouldn’t be something like the infamous wolf heart by Richard something, where maiev is a crazy assassin with no honor to the point his brother is about to kill her only to later reunite with absolute no development on the story other than “I need her for this expansion” with her brother happily and oh!? Are there any Christians working at blizzard cause I remember them only explaining… Oh maiev I know you were being controlled by the demons… (come on blizz) I can make a whole post on so many story flaws wow has

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Yes I think they will do fine, they showed a sample of the kind changes they made to the culling of stratholme, the layout has you enter from the south, the architecture and statues more resemble the lordaeron theme, the scarlet crusade monastery can be seen in the crusader district, you can run into the giant abomination “Meathook” and the necromancer “Salramm” and kill them. I only see these as improvements to the campaign not a destruction of the story arc

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Then perhaps u are not looking at the big picture, I’m sure warcraft 3 consisted only on the culling of strathholme map… Is always good they improve the story by making it wow like… And add all landmarks of wow… While of course leaving out and forgetting what the landmarks of warcraft 3 were… The hill from which Arthas casted away most of his army including uther and Jaina… Or the zoo or the stupid rat that u could never kill…

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That’s fair enough, wouldn’t be hard to put back wc3 landmarks for strath and all the other maps if they get hear a demand for it

Funny thing is, they will hear more demands from war3 fans than than from wow players, because most of them know this is the foundation of world of warcraft, and not the other way around

They even dared to say in an interview that world of warcraft is the reason they love these characters and now they can experience their origins story… For us fans that have been here for more than 20years playing the franchise, this is a slap in the face… Warcraft 3 is still reference to this characters and there’s so many fans that love these characters because of warcraft 3…
The only reason I got in wow more than a decade ago is because of warcraft 3

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I love that you pick a vaguely cinematic hill as an example for the hill you want to die on.

Warcraft’s been a cross-platform media for a long time. They aren’t looking to overhaul or completely retell the events of Warcraft 3, they want to unify it.

I find it fine.

It’s ok if you find it vague or not, or fine or not, but please don’t be arrogant to say, your truth is the only truth… And we should all play the same thing… We already have wow story… Why touch warcraft 3 story

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Because of this -

The franchise is over 20 years old. They just want to iron out the kinks they like they do or have been. They’re looking at this partly through the general Warcraft lense, not just being too hyperselective.

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It’s ok then I
understand you, but some of us don’t like this change and we should be able to speak our mind aren’t we

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Broken Isles, Suramar.

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That’s why the devs have included an option to replay on the old maps, with the old voice files, but with the updated graphics of Reforged. For hardcore purists who still are very much part of this community.

Oh man…I just happened to stumble on one of the new cutscenes from WoW, and as WC3 “veteran”, I just cant believe the drop in quality that im witnessing here:

I honestly couldnt believe at first that this is something that Blizzard has done, but that it would be fan-made cutscene/product. This right here is exactly why I would be so fearful for Warcraft IV, if the ones responsible for WoW’s lore, dialogue and directing of these cutscenes would get their hands on it…or why I already dread what the re-recorded voice acting for WC3 Reforged might sound like…

Those who have played WoW more recently, tell me is this the kind of quality what all the cutscenes there are like?

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Definitely not. I had never seen that one, nor have I seen anything that bad before and it’s horrible. However, all the ones that I have seen, have been quite good actually. Especially the little that I have played BfA (I don’t play anymore), seemed pretty well done. Even though I don’t like that Sims-look that the game now has.

Well just makes me think that Blizzard is dropping their “its done when its finished with the quality we want it to be” mentality and instead just releasing more content way too early…I understand that any MMO lives and dies on releasing more content and thus there has to be somekind of release schedule for more content, but honestly that quality is so horribly bad especially from what Ive come to expect from Blizzard cutscenes…

I don’t think it’s that they would do too much too fast. I think it’s just the style they are going with. It’s not that bad-looking per se, but I just don’t like the style. Looking at the cinematics, they have plenty of time and money to make those, so I don’t think that the reason for in-game cutscenes’ looks.

Well honestly, if they have the time and effort to put on cinematics, then they should have also for these in game cutscenes…now that I watched some BfA actual cinematics, the quality difference is so big that one would think the other really is done by Blizzard while these in game cutscenes were fan made crap…

Again people were talking about inconsistency with lore, but seems like there is huge inconsistency also with these cutscenes and what are actually considered to be cinematics…But anyhow all the more reason why I want to stay away from WoW for good.

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I mean you have your cutscenes, like you linked, that are the old Warcraft 3 style where it’s basically machinima. And that’s not the bare minimum effort. The bare minimum effort would be like what they were doing before they did those cutscenes. The bare minimum effort was the old standard of the players just standing around while an amateur stage performance unfolds in front of them.

There’s the cutscenes that use in-game assets (but not in-engine, because they export all those models and environments and add to them as necessary - like bones in the face for more expressiveness - before animating and lighting them) like so:

Then there’s just the Blizzard cinematics.

I know you’re talking about writing and voice directing, but I’ve seen in a few threads now that there’s going to be the classic option and the Reforged option for your campaign experience.

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Even WoW references the hill though. The fact that suddenly it’s gone literally undermines your own argument. Check the Caverns of Time in WotLK, Arthas is standing on the hill looking down on Uther, Jaina, and the civilians in Stratholme. (it’s also called symbolism, which is kinda important in well told stories.)

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I wish I cared this much about a hill as I did anything else in my life, I’m envious.

o wow is it thank u 4 enlightening mee

Your argument is literally resting on the fact that these changes are harmless and bringing the story into an easier to understand form for WoW players.

Changing the lore that appears in WoW itself does that how exactly?

If you’re going to be a combative d**k on the forums, stop replying.

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