I strongly believe you as misreading what they are saying. No where did they say they are removing missions, and the fact there’s 62 of them stated so far (the same amount in RoC and TFT right now), I do not think they are removing any of the maps.
If anything, they might be adding on to the maps. Making them bigger and adding small parts to give more characterization for the characters they mentioned. But the plot will definitely be the same - after all, even after 14 years of WoW they haven’t retconned the actual plot of Warcraft 3, just added stuff afterwards.
As I read those who want changes, I think what they really want is Warcraft 4, and they are trying to nudge Reforged in that direction. But this is still going to be Warcraft 3, to expand the universe, you would need a sequel, not a remake.
lol you read my mind. WC4 isn’t going to happen until WOW dies and Starcraft takes a backseat as an RTS, which I’m starting to doubt will ever happen. Let’s have Reforged become a semi-sequel, better than nothing
Ye, I just wonder what Starcraft 2 team is even doing these days or have they all spread out to other projects…I remember way, WAY back 10 years ago when Rob Pardo (who already resigned from Blizzard already in 2014, with him and Metzen, the 2 biggest minds behind Warcraft III gone I would have very fearful expectations for WC IV anyhow) said that after Starcraft II trilogy was complete, Warcraft IV would be one of those things they might look at
And it was either he or someone else from Blizzard that always kept saying the same thing…here we are 10 years later, and 3 years since end of SC2 and they say they dont have any plans for WC IV yet either…
So dont hold your breath for it, its indeed sad fact that as long as World of Warcraft keeps going, Warcraft IV is very slim possibility…even then with key people behind Warcraft III long gone I honestly dont know what would even become of Warcraft IV…I just hope that atleast Metzen would return from retirement and write proper storyline for it, he is the one guy that I might have hope in understanding that WC IVs storyline could be so much more than what WoW could offer
That literally assumes that they’re going to make it all one continuous storyline. Even if they did, it would make no sense, the genre shifts change the storytelling style so much, it’s practically two different universes already. If you pick up with Wc4 wherever WoW ends, it will be just as confusing (if not moreso) than just branching off to an alternate timeline from the end of Wc3.
Also, just because there’s no overt news about the project, doesn’t mean it hasn’t been ruminating in backrooms for a while. If Wc3R pans out, I personally will expect to see at least a new set of campaigns or an expansion for Wc3, if not an outright Wc4 continuation.
I see your point, but I didn’t see anywhere saying that they would remove missions from the campaing, and I would be strongly against that if that is case. That being said, modifying things to tell a cohesive story is a much welcome change, so long that the story being told is still the same. Adding more missions and cutscenes should be the way to do it (and how I interpreted some of the stuff they said).
Not true. The storytelling in WoW might be a bit confusing, because of the MMO elements, but there are still a lot of stories and lore from the WoW era that make lot of sense when they are not told in-game. Go watch a video from Youtube where the whole story of WoW is explained: you wouldn’t guess in a million years that the game itself is MMO.
Again that would be the most **** move possible from Blizzard to do to say “here is Warcraft IV, it picks up where World of Warcraft ended. Want to know what has happened since Warcraft III? Either go watch this video from YT or better yet, come and experience the story playing WoW yourself!”…
Sorry, but no thank you…like Ive put it (and most people here agree), the story either must pick up where Warcraft III: TFT ended one way or another, and if that doesnt happen, we rather not see Warcaft IV at all.
My comment wasn’t about that. I just pointed out that the lore during WoW is not that bad, only the way it is shown in-game is.
Also, if WC4 happened after WoW, it would be simply bad storytelling and writing on WC4, if you needed to know everything about WoW to catch up on this hypothetical WC4. Like, you don’t need to know anything about WC2 to get into WC3’s story and you don’t need to know anything about WC3 to get into WoW’s story. It’s like you don’t have to have read a single Iron Man comic either to get into the Iron Man movie, for example. If you do, it’s either a straight continuum to the previous story (like TFT is to RoC) or it’s badly written.
I would prefer if they retell the story, WoW may no te be that bad, but still it did make some terrible storytelling choices in favor of it’s MMO status, a lot of good characters reduced to mere bosses, others reduced to questgivers, a lot of characters with potential were given the same treatment, locations misused, entire factions wasted and so on. I’m not going to lie, WoW had it’s moments, however I strongly believe that if Reforged is a success and they decide to launch an X-pac or make Wc4, then to retell the most iconic events in WoW with a different perspective, eventually even developing it’s own storyline is the right thing to do.
I agree, Silvermoon was just the first mission that popped into my head. I agree, Broken Isles, Outland, and other zones are definitely bigger deals.
The main reason I’d argue that Wc4 being after WoW is that that would require SO MUCH background knowledge, even more than just ending at Wc3. You’d have to read books, play 6+ expansions at least, and then you’d be getting the general jist of things.
The difference between Wc3 and WoW is that Wc3 was a self-contained story, but unlike your claim, WoW definitely was not a self contained story. There are so many allusions to things in books, or places where you have to suspend your disbelief because all of a sudden character X is insane, or you killed them and now they’re back, etc etc.
Breaking off WoW and keeping the RTS storyline to itself simplifies so many story aspects, and then you don’t have to deal with the s**tshow that was Cataclysm, Thrall’s lobotomy, Malfurion being the 3rd best Druid, or any of the other issues.
Nah, honestly I don’t want current Activision Blizzard to make Warcraft 4. They lost their ability to create great games, and great stories. Sadly, nothing ever will be better than the gameplay of WC3, and the story of Arthas, Thrall and Illidan. And if hypothetical Warcraft 4 comes, even if it’s crap, it would make Warcraft 3 irrelevant.
I’m so glad they’re making WC3 remaster and just that
I agree for the most part. That’s why the people who want all these extra additions and changes to the story make no sense imo. What they want is a Wc4 with all these features. I want my legit remastering of the game I love the most, bar none. Wc3 was popular and successful enough to spawn WoW for a reason, and I think besides the graphics and some minor patchwork stuff, the core gameplay is just as good/valid as it was when it came out. I think if they keep true to the original spirit of Wc3, they will make a successful game. If they change the formula too much and lose that feeling, then I honestly don’t think it will do as well as Blizzard hopes.
One of the things that made WC3 great was that it’s lore was crafted with care, felt genuine and gave you a sense of the world’s vibrancy. In contrast, I keep getting the sense that WoW’s lore was scrapped together to sell expansions which explains why so many people dislike it.
Agreed.
As much as I enjoyed Wow, a great deal of the lore is simply a stitched-together mess; obviously crafted to make way for more raids and loot, first and foremost. The world of WC3 definitely had much more weight and consistency to it.
I was looking forward to revisiting what I feel is the best world of Warcraft, if you will. Let’s hope most of it is still retained.
I already have a post of this,and on how blizzard should keep the characters look unchanged,same for the story,but truth is,this is a game made for wow players,developers do NOT care about the war3 fans, only about their newer fanbase. they do NOT respect the fan base or the game…
they claim so much love for the franchise and all they care about is making more money out of the warcraft franchise. thats what it is,thats what it feels like.
is this not true? lets make a single comparison, with a single phrase that would unleash the hounds of doom for blizzard. (they did say they want continuity with wow and Warcraft 3 right?)
CHANGE THE CHARACTER MODELS IN WOW CLASSIC WITH THE UPDATED ONES.
these fellas wouldn’t even dare to do that…because they know where the paycheck is coming from.
and there we can see where respect is being paid…and they approaches with their different games and fan base
My thoughts exactly. While I know they will be catering towards the WoW fanbase a fair bit, I hope they don’t bow out and forget the core fan base. Whether the reason is pressure from higher ups in the company, or from the WoW fanbase… Submitting to either of those, while potentially understandable, would be a real betrayal to the Wc3 community and fan base.
You have a point there. Although, they could easily fix exactly mistakes like this if they started to go through WoW’s lore in WC4. It would sure be developing its own storyline, but I don’t see anything bad there, it would just retcon the event, places and characters of WoW.
Well, you do have a point there too. However, if they made WC4 well, and even if took place after WoW, WC4 could again be a self-contained story. Sure WoW would bring a lot of backstory to it, but if it was done well, you didn’t need to know it.
I was thinking about this too, I also thought the reason this is not warcraft 4 is that they do not have the story…
And yeah wow has no story… It adjust everytime to the expansion and what would be cool for players to see.
They have no consistency… Mrs Christie Goldie on her books… While they might be good as a stand alone… Sh*t on so many characters that I love… They are now only trying to attach everything together…
I’ve been playing Warcraft since RoC and honestly the changes to lore haven’t been that severe, all the major events and turning points still happen, crossing a body of water from Silvermoon to the Sunwell for example isn’t that big of a deal, Arthas still destroyes quel’thalas, Kel’Thuzad is resurrected by defiling the sunwell and Kael’thas and the high elves still become blood elves searching to sate their hunger. If they added a brief moment of Arthas slaying Anastarian that would only improve upon the campaign experience. For the most part you just fight unnamed and uninteresting archers until you win, it’s an outdated experience