Steps:
- Create a map
- Import a model with dds textures
- Save map and re-open map
- Map crashes in editor and won’t open.
What happens is that something is wrong with the pathing to the DDS textures, if I remove the DDS textures to a model through a MPQ editor, the map can be opened again but the model have no textures. This might be related to the caching issue that has been reported before.
If you need a video with these steps, let me know.
331B1148-4E3B-4BE9-A915-7649B049CFFC