The Elf heroes, few units and buildings need buff and rework.
- Demon Hunter: return +1 agility in base stade.
- Keeper of the Grove: Keeper of the Grove base Intelligence from 18 to 19 and Entangling Roots cast range on 700 with lvl 2. Increased treants damage base from 14 to 16. Thorns aura also work equally against melee units as well as long-range units.
- Potm: Owls Scouts buff like more duration, trueshot aura buff from 10% 20% 30% to 15%/25%/35% and base attack cooldown reduced from 2.33 to 2.00. Hide: duration for Potm from 1.5 to 1.0 second.
- Warden: Buff intelligence from 16 to 17. Fan of knife unit cap 5\6\7 and buff fan of knifes from 75/125/190 to 85/135/200. Agility on +1. Shadow Strike mana cost return from 75 to 65. Reduce manna cost for Blink level 3. Warden has used 4 spells and solo tanky hero so I think it will not hurt to give she’s a little bit buff spells and also that this hero survives at the end of the game. Hide fade duration from 1.5 to 1.0 second.
Buff hp for wisps and back for them mana lose to units heroes from 40 to 50 and hp from 120 to 130 or 140 hp. Was buff hp for peons, acolytes and peasants so please buff hp for wisps too.
So now about units.
Dryads: Rework. Please buff hp for Dryads HP from 435 to 500 and bring back Abolish Magic damage against summoned units 300. Main mana 300 and initial mana 100 and mana regeneration: 0.95 . Reduce the experience gain from Dryads from Level 3 (60xp) to Level 2 (40 xp). Because the elves absolutely do not have enough dispel mana and damage for dispel also the dryads themselves as units are very weak so it would not hurt to add a little hit points.
Druid of the Claw( Bear Form): return and add +1 attack damage for druid of the Claw(Bear Form).
Mountain Giant: Make it so that the elf players can produce MG’s without shop. After buff Taurens and Knights like u give for them 25% pulverize and sundering blades defaults so give also for Mountain Giants Resistant Skin or Hardened Skin default and Mountain Giant supply reduced from 7 back to 6. Also after u nerf double taunt, this units no used and no playble in 1vs1, so recuced for mgs from 14 to 5 second cooldown taunts. Also please dont nerf harderen skin to 8 armor because this units no playble in 1vs1 in pro lvls. So i think nerf to 10 harderen skin armor enough with 2 base armor.
Chimaera: movement speed return from 250 to 270.
Now about the buildings: Tree of lifes buff Nature’s Blessing Armor Bonus on +2.
Nature blessing upgrade cost reduce from 150 gold 200 wood to 100 gold and 150 wood. Tree of life build time reduce from 120 to 110.
Tree of life start with 11 food supplied.
The next build Ancient of War: base attack increases from 36 to 40.
Chimaera Roost: Build time reduce from 60 to 50 second.