That actually makes no sense. Similar series do exactly the same thing. Warhammer is a prime example, 40k lore is not the same as other iterations. Warcraft was written specifically for the RTS style of storytelling. If you had been on this forum since the beginning you’d know there are easily 10 threads on the topic of RTS storytelling versus MMORPG, and how the swap from an RTS perspective to an RPG one is (by even the creators admission) the biggest issue with story continuity.
There’s a distinctive reason why they put the titles of the books the way they do, but I guess I’m the cherry-picker by following Blizzards own naming scheme.
The fact that you don’t see the irony in that is mind numbing.
Once again, the Warcraft books didn’t end at 2004, but they did swap soley to WoW Lore Storytelling by 2010. That was Blizzard’s move in its entirety. The fact that YOU are the one to ignore this isn’t my problem.
Once again, I said:
Different games, by different development groups, writing their own stories for each. The fact that the differences have become so pronounced (Most Wc3 characters have entirely different persona’s, various races have been completely overhauled like the Draenei, etc etc) make it an effectively different timeline. No one but Blizzard knows how they’re going to make the Reforged story (or what their plans are for a potential Wc4 Story), until it comes out. What I’m saying is that Blizzard purposely chose the title names, and to cherry-pick that aspect out is ignoring a purposeful choice on their end. The fact that they purposely did this indicates that World of Warcraft is not the exact same storyline as Warcraft, otherwise there would be no title change.