Separate at vs rt, thanks

new crew, time to fix the mess created by the now fired former crew, A good start would be to separate at and rt like it used to be and how it should be.

thanks

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The former crew was not fired. Some of them have migrated to other roles and are still working for Blizzard. Others decided to leave for better opportunities.

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in every MOBA you can play at vs rt, same for call of duty - it is mainstream nowadays and it is a good step blizzard did here. You can play with only 1 friend 3v3 or 4v4, it is great. I love it. Random Team is more fun than ever!

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I agree. Makes for faster matchups and not to mention if you don’t like how it looks you can leave and queue again. Hah. Overall it is pretty good.

There is only one solid solution to win against AT’s.

Queue as undead.

Rush 2-1 necrowagon no hero. Push to win on the dawn of the second day, tell you allies they cannot tele out to save their heros. It’s all in. I do it with 12 ghouls double crypt since I dont even make a hero.

If you dont lose any necros or wagons, reinforce the assault with adept banshees and stats.

Keep 4 ghousl on lumber and 8 ghouls to harass enemy heros creeping prior to the assault. Use cannibilze on enemy creep corpses.

After two temples and slaugherhouse go down, you can go down to 2 ghouls on lumber.

Stupid as this sounds, most AT’s are using voice and usually send all of their heros to one player on your team at the start of the games (bm’s, seers with wolf, spirit healer with ward, mage with ele, dk or dl coil/sleep) while trying to tech up behind the scenes.

Charging them down with 8 1-1 ghouls is enough to force them to break away.

If they bring heavy hitting heros (mk/chief or keeper with roots) then send your ghouls to an enemy base. You’ll usually find they have nothing there and you can force early tp’s. As soon as you see the tp, run to the next base.

They will often overreact and tower up and choose anti ghoul talents (immolation on DH for example) and then you roll out midday of the second day with two wagons and 6 necros and all 12 ghouls at 2-2. Also use your ghouls to block your wagons/necros from “run-ins.” Since you dont’ have a hero, you should have no problem splitting necros and skellies vs a focused wisp/dispel assault.

The number one goal vs at is to ensure they don’t get to play they want to play. 90% of AT’s have a single track mind and only one plan they stick to.

If you reall want to go balls to the wall, open DL with sleep and pick off their units one by one or make them chase you all game (pure ghouls entire game, feed lumber to allies).

No, it’s a bad idea. In my opinion it’s good as it is, don’t separate the versus of at and rt.