Grommash Hellscream, Thrall, Samuro (Blade Master) and Orcs designs

I say all this with respect. My only wish is to show things that could be improved. So that at the end this wonderful game can be seen even better :slight_smile:

This Remaster-Remake really looks Great. And I am very happy about that.
For me Reforged designs are better than HoTs ones.
I like a lot much the realistic effect that you are giving to the characters, similar to the cinematic ones (which is the best evolution of the game).

In general I would like the orcs and mainly the most important protagonists of them use the best elaborated designs to date. Which are in the cinematics. As in the cinematic of World of Warcraft: Warlords of Draenor, Battle For Azeroth and Warcraft movie from 2016 where orcs looked great. Also in terms of faces.

I Leave some images that I have seen on the Web which express better what I want to say. I’ve uploaded most of them to Google Drive so they do not get lost easy. Emphasizing these are not mine, only have seemed to me well designed.

In these pictures Grom looks awesome and show how he should look in his future staging. Plus a very well-shaped side view of Broxigar. And a shot of the very well designed Kargath`s face from the movie of 2016 which remark the correct path of how the designs of the orcs should continue to evolve in the best way.

xxhttps://drive.google.com/file/d/1_COGfQkwb2T1zjz6IuY5PYPQd4TjOfvI/view?usp=drivesdk

xxhttps://drive.google.com/file/d/1Rl_Sr6xniXTTORLR6Nu6SpkyXGh6V3N7/view?usp=drivesdk

xxhttps://drive.google.com/file/d/1mGGOPzYW-O16vco2NAy6xV5KxJBsQWw7/view?usp=drivesdk

xxhttps://drive.google.com/file/d/1_HtnW8F04pw1WIyNcIYfsbP7OjpleZaO/view?usp=drivesdk

xxhttps://drive.google.com/file/d/1nBg7dr_0L5tg2Gu7YromQtFwzouTQa6l/view?usp=drivesdk

xxhttps://drive.google.com/file/d/1x9-EeZyBQNKTUoUbnzcU5L03G-0ZQutd/view?usp=drivesdk

xxhttps://drive.google.com/file/d/1f6fyDfAHHlQQ6ksakAUjG30V9hrGNL5U/view?usp=drivesdk

Talking about Thrall. In the portrait that represents him at xxhttps://playwarcraft3.com/ he looks a little ugly. And in my opinion loses charisma.
For example in Warcraft movie, Durotan his father is great represented. In the same way, Thrall’s face must be updated and improved. That he continue looking like Him, but better designed.

These images from the web call my attention and can give a starting point to improve his design.

Really like how his face looks:

xxhttps://drive.google.com/file/d/1DkEdQPdXHN9qT1BF1ZgVPVIGNRPVJFEO/view?usp=drivesdk

Or:

xxhttps://drive.google.com/file/d/1sfWdzHH0dzDp8H05wNn8YoRoE3uo8i-a/view?usp=drivesdk

In this one I don’t like his face too much, it has something that makes him look a bit old. Although in spite of that looks great. But it could have some touch-ups:

xxhttps://drive.google.com/file/d/19hl6EEue4j-fuhmir8M1wjhVhMAXrFme/view?usp=drivesdk

I affix others images where the face is not what I highlight so much, but mainly his body which is well distributed:

xxhttps://drive.google.com/file/d/1OA-Y2ZZZyOY3jefGIYNmxOqdEiuUnoGz/view?usp=drivesdk

xxhttps://drive.google.com/file/d/1p8KuhZ1RKfE1I-UTXuEmKtIfPvUT_rTd/view?usp=drivesdk

xxhttps://drive.google.com/file/d/173aATnkY4XfbYaffoOTxH2D5od7jvgm6/view?usp=drivesdk

And to finish. Samuro’s design is pretty well done. But in terms of his arms composition I think these could be improve a bit. That his muscles be better proporcionated, differentiated and detailed from each other. Giving major visual impact. * I dont know if I explain myself.

With his forearms more notorius too. And giving him a body composition more eye catching.

xxhttps://goo.gl/images/QBpfiC

xxhttps://goo.gl/images/KFdov1

xxhttps://goo.gl/images/ue7Ewp

xxhttps://goo.gl/images/BjyHwp
(In this last picture his arms are not very visible, but he looks good with that pose.) xD

**Remove the xx

44 Likes

I don’t really like the look of the Blademaster in Heroes of the Storm, sorry. I prefer the Reforged version.

12 Likes

Yes. Actually I also like his Reforged design more, but I mean in terms of the composition of his arms and the notoriety of his muscles. They are fine but I think they can improve as seen in the images that I left. :slight_smile:

6 Likes

Well after seeing Mal’ganis and kt in hots i would say reforged should like 180 degree different from hots.

hots is a failure.

5 Likes

I prefer a lot more the reforged designs too. For example I don’t like how Illidan (my favorite character) looks in HOTS.

I made a post about him before.

9 Likes

Blademaster shouldn’t have muscles as big as Hellscream, reason being because the regular blademaster is supposed to be a samurai, samurai weren’t known for having gigantic muscles.
1)because they were asian.
2)because they were supposed to be really fast in order to use a katana properly, remember that a Katana only has 1 sharp side so you have to do more movement in order to do a secondary slash.

2 Likes

I love reforged Blademaster. There is only one thing about him that bugs me. His katana should be new and shiny just like in classic WC3. Shouldn’t master of blades wield a weapon of the best quality? This broken and black katana from Reforged doesn’t match the character in my opinion and it doesn’t catch an eye like the classic one.

1 Like

Orc weapons are rougher, they don’t use regular steel.

Blade master from Reforged is fine .

The thing i dont understand why they go BLACK weapon for him ?

And why grunt armor is black ?

And why some orcish building part is black metal ?

The real problem are some humans : Like in mass fight you cant clearly see footman cause it shares similar armor color as knights.

Not to mention ballerine uther, marshmellow armor directly from hots.
And Arthas armor size and face .

And wrong Jaina cape and hood, and black-greyish metal on her boobs. , with stupid village girl face on her.

1 Like

Yes I know Blademaster shouldn’t have muscles as big as Hellscream. But that his arms be more detailed. And his forearms a little more in harmony with the arms.

By the way I left pictures of Grom where he looks great. Basically is the model used in Warcraft movie and the kinematics of Warlords of Draenor. :wink:

7 Likes

Hots should be the starting point for every character of reforged.

you’re kidding me? i mean i like hots and i think jaina’s model is cute, but for characters like arthas and illidan i really despite how they look like in hots.

11 Likes

Hello Major.

I’m talking about style.

Something can be crap or beautiful in basically any kind of artstyle. It’s not because Arthas look like crap in Hots (he really do) that an another artist can’t do it prettier in the same style.

Quality control != Artstyle.

So much so that I actually find a lot of the current models of reforged beautifully made. My issue with them is that there is a discrepancy between the characters and the environment. And since ingame warcraft graphics were always more ‘cartoony’ flavored, I argue that this stylized treatment should be maintained.

3 Likes

i didn’t know ._.

as for the style of reforged, realism isn’t my favorite but the models don’t look too bad. maybe i’ll get used to it over time.

You are aware that apparently the environment hadn’t been touched for the demo we were shown right? So of course it didn’t mesh well. Unfortunately everything has been pretty silent since the announcement, so we don’t even know how far along they are with that.

2 Likes

They do changed the environment a lot, check your infos before saying anything.

I’m really not worried about what they’re doing now. I’m just pointing my opinion about what was shown. That’s how feedback works: they show us something, we say if we like it or not, and then they change things (or not) based on what they think it’s worthy changing.

1 Like

the thumbnail got me

S H O O K Arthas

The colors look just too damn bland (in the demo version of Reforged). No contrast or saturation.
Normal Warcraft 3 colors had much more life and expression to them! I really hope they change this and don’t keep it like this for Reforged cuz it really looks washed out.

Not really. According to Pete in an interview around that time, he flat out said that terrain hadn’t really been touched and still required a ton of work. So I think I’ll trust his word here.

2 Likes

Dude, watch the video, LOL

1 Like