Remove teamkilling?

Like I don’t see a big purpose of teamkilling,like you should let a person kill his own units to deny xp but why u should allow teammates to kill units/structures, like u can maybe make it like dota that when an ally target is affectEd by a certain spell dot spell u can deny that unit to ur teammate and even sometimes in dota it happens to be a troll move because the hero was just fine and escaped danger, I really don’t see a needed purpose for teamkilling to stay in reforged

best to post in existing threads

https://us.forums.blizzard.com/en/warcraft3/t/us-east-wc3-rt-flooded-with-win-trading-tking/

https://us.forums.blizzard.com/en/warcraft3/t/penalty-system-for-tk-afk-early-leavers/

i could understand maybe removing it for melee but quite a few custom games rely on it and honestly a teammate building stuff in your way that cant be killed can be more annoying than them tking. i think they best option would be to have it as an option when making custom games (unless it already is idk)

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Instead of TKing those players will start walling off your base. Pretty bad idea.

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Team kill is useful tp deny exp. Ban troll players instead or play 1v1.

Yeah I just thought about that… it seems like there is no way to balance it out

Having it so you cant attack allies buildings/units unless you share control would fix a lot.

However i could see trolls building walls of farms to block allies in. In which case, allow the player to attack allies if they are within a certain area of their starting location.

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