To be honest I really wish it to be the otherway, someone can also easily make a Jaina that looks like WoW versions or even export it from WoW or HotS which is also alot easier than making the model directly. As long as Reforged makes the Wc3 versions but in high defination WoW designs are easy peasy
Thats even easier since WoW models can be imported into the game
Exactly as I said, it was abit harder back then when the ârippingâ first started we did not know much about m2 but especially since jm2converter got released and alot of information always coming from wowdev wiki it is just a one click conversion from .m2 to .mdx
Im pretty sure they will gice you the modelling resources that LemonSky or Blizzard uses so you can make models thay âfit inâ with the games graphics
We are nearing the 7 month mark since reveal by June 2nd.
In about 10 days.
Hopefully some news come out by July 4th
But Triceron dont you get it man, there is multiply versions of Jaina in WoW and Hots with multiply skins.
Still theres no yet highpolly Jaina just like wc3 one,nor in warcraft franchise games nor arstation or cgi industry
Thats why i think remaking her like wc3 model would be kinda a wise decision, and it would be kinda unique.
So basically we need that uniquness
We need uniquness of Arachnatid model (creep scorpion). Nowewhere in whole industry that unique scorpion model like wc3 exist.
Also Lost ones from wc3 have some special sharm. And so on, there are few really unique models
No, see. This isnât accurate. Without the original Warcraft 3 model, they wouldnât have had anything to iterate on between 2002 and 2019. Thereâs a clear evolution off the base design. Not âthrowing it outâ.
Itâs why she has a hood instead of a pointy hat. A staff instead of a wand. Flare pants and a weird bustier-type thing instead of wizard robes. Itâs all sourced back to her initial Warcraft 3 appearance.
Because youâre trying to tell me itâs a direct copy-paste and Iâm telling you it isnât because the proportions are different and the style of it is notably different.
Nope. I have the game open right now. Itâs not on any palette swaps of her base model or any of her skins. Her cloak just has extra gold gilding. The Arcanist Jaina skin has some patterning on the cloak, but no runes.
https://i.imgur.com/IdjvwSm.jpg
Youâre going to have to be more specific, still.
âBecause of animations in first handâ meaning what exactly?
And again, Jaina the character has been around for 17 years. All her original design elements (majority of her silhouette, colour palette, defining features, etc.) are still present. Just expanded upon. Theyâre taking the Heroes of the Storm approach of going for the most âiconicâ look for the characters from their era.
I dunno. Arthasâ hair is all plastered onto the model and static except for the loose strands in front. If you watch The Cullingâs cutscenes from Reforged, you can see the sides of it squashing and stretching as his head moves.
All Iâm really getting from the bangs is that theyâre swept to the right now instead of the left.
Also if you want to make a dig at someoneâs intelligence, you should probably spell âJosĂ©â correctly and make sure youâre using the right form of âitâsâ. You want the apostrophe version because youâre saying âit is under your brain wave radarâ.
Yeah because her having a light, still breezy outfit with a hood, runed cloak, and staff with a crystal setting in the top doesnât do the job of demonstrating âthis is a spellcasterâ.
But they didnât go for the boot style, so thatâs why the knees are there. Sure we could probably agree that both might be a bit much or whatever, but youâre explaining their design choices plainly enough and yet not understanding why they did it except personal bias.
A âtotal disasterâ is completely subjective. She reads like Jaina and isnât impossible to recognize. Hell Iâll even pass you the ball here. Reforged Jaina is a lot closer in design to her Warcraft 3 appearance than 2004 - 2017 for her in-game model for World of Warcraft.
You realize the average person/majority of people arenât going to bust out their 3D art programs and take a magnifying glass over every detail of the assets? Iâm going off in-game. In Warcraft 3 you canât see squat on her gloves, theyâre just black with some lighter grey highlights.
Letâs be honest, now. 17 years ago they were a lot more impressive. Theyâre no less charming or distinct now, but they certainly arenât of a tremendous quality or make anymore.
https://i.imgur.com/yGWP9Bu.jpg
This is a shot from the gameplay trailer thatâs from the daytime. The only other real footage of Jaina we have right now, I think?. The breastplate/bustier is barely there but you can more clearly tell on the shoulders.
They donât exist in a bubble. Mechanically in terms of gameplay, sure. Everything else, not really.
Thatâs unfortunate.
Functionally, yes. But itâs been clear since day 1 of the announcement that theyâre bringing Warcraft 3 back up to speed with Warcraft when it comes to the present aesthetic and some of the canon stuff. Like Stratholmeâs appearance.
You amaze me with your ignorance manâŠ
That is also unfortunate.
the lack of news has driven us to such antagonism
deep breathes my children
Either you have the original model or you donât. Every âremakeâ is an interpretation, no matter how close you get. The closest is literally keeping it polygonal like the original and just increasing texture resolution.
Iâve seen fan remakes. Iâve even made some myself. But none of that is surefire a remake. Itâs all interpretation. Iâve made a rifleman model, armies of azeroth has their own, and both are similar-yet-different takes on the same original WC3 unit. Which would you consider the remake? Both? Neither? One better than the other?
In the end, art is subjective, and we will like/dislike what we think. Personally Iâm fine with the HOTS model being a definitive âWar3 Jaina if upressedâ, but a lot of people would disagree with me because of slight changes here and there. Well, even if someone else modified it to be even closer to War3, there would still be people who criticize the size of her boobs or the flare or her blouse etc.
Itâs all up to interpretation.
Even this is interpretation.
Right now, the closest thing we have to upressed War3 models are the hero models they remade for SC2, and frankly those are pretty terrible quality.
Isnât them being terrible subjective too?
The quality of the art is terrible. They stick pretty close to the original design, but the textures resolutions are fairly low and muddy, and the polycount is SC2-grade, which is practically 10 years old tech at this point in time.
Some units they didnât even bother finishing. If I recall correctly, the Wardenâs alphas on her cloak-spikes werenât even applied correctly, and you saw black boxes around each spike. The normal maps were also flipped on some of the characterâs faces, so one half looked fine but the other side looked weird; likely because they overlapped the two halves of the face texture to save space.
As low res as SC2 units are today, they cut a lot of corners on those WC3 units which made it worse. The best ones were the Horde models they showed off at Blizzcon, the rest were kind of half-assed.
Lol yeah the WC3HD models for SC2 were very basic.
Reforged models are 2019 polycount but heads are a bit too small and the texture resolution on everything shown in the culling demo was very low.
As passionate as everyone here is, weâve been rendered unable to give feedback on the model progession for this game due to their complete radio silence for 7 months.
Weâre just gonna have to wait until the reveal
I think they still are the best human hero models to this day, but if we are to talk about Orcâs nothing beats WAAâs Horde
Link to orc models? P
Never forget the Tauren Chieftain:
x_https://media.moddb.com/images/mods/1/27/26465/image.3.jpeg
x_https://media.moddb.com/images/mods/1/27/26465/WindRider.jpg
x_https://media.moddb.com/images/mods/1/27/26465/TrollBatrider.jpg
x_https://media.moddb.com/images/mods/1/27/26465/CK0xYt-Sj0k.jpg
x_https://media.moddb.com/images/mods/1/27/26465/HeadHunter.jpg
x_https://media.moddb.com/images/mods/1/27/26465/witchdoctor.jpg
Theyre too low-poly and lack the technological advancements of the modern era.
Like extra big shoulders Reforged version has? Thanks but no if that is âmodern featuresâ