PURIST vs NON-PURIST - SOLVED

Pete stilwell - Two ladders

We literally never had to fight between new mechanics and old mechanics. Pete Stilwell clearly states the intention of a classic ladder and a progressive ladder. Now for the non-purists we got to keep brawling.

What changes should we expect in the progressive ladder?

16 unit limit or unlimited?
SC2 pathing/unit collision or some hybrid?
Camera locations+ hotkeys+ alt key, etc?
Remove that nonsense lag?

I think 1 server would be better until he game builds up more players. Then maybe after reforged is a success, they can release a new expansion to reforged similar to how TFT expanded RoC, and then it would be okay to have a second server

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There’s no way 2 separate ladders is a good idea at all. Splitting the community in two is just not great, plus, only the most diehard fans would play a retro ladder with bad unit selection and such, everyone else will pick the more pleasing controls.

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I don’t see the problem. Let players play what they want. Its either that or they won’t play at all. They are not splitting anything.

It’s not like I’m gonna be like aww I can’t play progressive ladder I guess I will play classic ladder then, or viceversa thats not how it goes. It goes like aww I can’t play progressive/classic ladder, I guess I will play X other game then.

Honestly let the purists have the Ladder.
I really don’t care, I just expect all these issues to not be present in my custom games, quick matches or custom matches.

I find it absolutely infuriating watching friendly units collide with each other, get stuck in corners, make long lines, stop moving and etc… This is not even some micro to beat the the AI or an enemy player. Its literally telling your troops to go from A to B.

its not the 2000s anymore, why do I have to put up with this? The purists enjoy bad code in their competitive ladders? Fine. Go enjoy it.
I expect my units to behave properly.
I want them to go where I order them to and I don’t need to micro their left foot right foot over and over.
Units will still have collision, blocking, strategy and core gameplay.
Units getting stuck, thinking several seconds which path to take is not a core mechanic unless you are a masochist.

Anyway, let these hardcore players enjoy their 90s computer code on the ladder. I just don’t want to see it in my games. Its 2018, I don’t need to put up with this.

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Oh okay, sure as long as your personal agenda is safe, fine? wtf.
I don’t care about custom I’m here just for ladder. This thread is literally about the ladder why would you even post anything here if you don’t care,

Actually, I’m with you. If not changing things is so important to some players, let’s have separate ladders for TFT and RF, like there’s different ladders for RoC and TFT. Though, let the classic TFT players join the progressive ladder too, so it’s not Reforged-exclusive.

Whatever works.
I just don’t want to put up with it in my casual Reforged games just so some guy gushing over his precious stats and ladder rank can be happy.

And no. The AI not managing to walk in a straight line between two simple buildings is not strategy.

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Why would the people who payed for a game 15+ years ago be allowed to enjoy gameplay of 2019 for free?

Well, you have a point there too. I just thought it would not be wise to split the community, but in the end it would most likely be a lot simpler to just simply have RoC, TFT and RF ladders, yes. Most people are most likely going to buy Reforged anyway.

I think this could be one of the most horrendous errors they could commit.

Having two ladders is splitting the game in two.
People who always played and like the game as it is, and people who are new or not too skilled, or don’t like the game as it is.

It will split the community in two, and the fanbase in two. And to be fair, the community is kind of small already.

When you modernize something, you are telling the players to move on. It’s the same with a patch, a new expansion, or whatever.
From that point on, two versions of the game are generated: old version and new version.

And obviously everyone will want to play the new version. Everyone will adapt to it. New players, streamers, tournament organizers, etc. It’s always like this.

And when new players enter the game, what ladder are they gonna choose?

It’s like creating an asylum for veterans. “Keep playing here old lad, there are plenty grandpas like you to play. We are going to PROGRESSIVE :wink: have fun”

I think it’s not necessary. Warcraft 3 is a playable game. It plays well in general. Has its flaws, but unless you are a pro player, you won’t notice. And when you are, you already managed to make your way around those.

If you whine about losing a match because “the knight didn’t move in the direction I wanted”… Well, maybe the problem it’s not that one knight.

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Yeah, that’s kinda the point. That’s why I would like to have changes made to the gameplay and game mechanics, but there are still those purists who will act out, if their precious baby is updated. Hence, it could serve both, the new and the old players, to have separate TFT and RF ladders. Surely, yes, the TFT ladder would eventually die out, just like the RoC ladder has died, but at least the purists couldn’t then complain how the game is “ruined”. I don’t think it would actually split the playrbase, because the ones who actually want to play the old TFT ladder, is quite minuscule and most players would indeed adapt to play the RF ladder.

So TL;DR: Let’s make a new RF ladder and treat the old TFT ladder same way we treat the RoC ladder and it will die out pretty quick. This way the game can evolve and get its update and at the same time the purists can stop complaining, so everyone’s happy.

First I have nothing against 2 seperate ladders and I support it, but implementing it to let the ‘core’ ladder (TfT ladder) die and Reforge take it’s place just to say ‘hey old game died by itself’ is a quite undertaking

This forum is degenerating at quite a fast rate. I thought, it goes without saying that

  1. pathing should never be changed (and they have confirmed it will be as close to the original as possible), and

  2. that the playerbase should never be split.

Way too much risk, and for no reward.

As to expanding the unit selection limit, it’s such a minor thing, and with such a boon to the new players that I never understood why you would be against it.

What a joke. They will just spit on Blizzard, leave bnet for NetEase, and never return. Reforged has garnered split opinions as is. Changing pathing would kill the project.

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I highly doubt that. People are just so emotional about changes beforehand. I can bet, that if changes were made to the pathing, most people wouldn’t even notice it as it would only make the game more smooth and modern. Seriously, it just comes off as buggy in its current state and changing the pathing wouldn’t be more than bug fixing.

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purists know that if players given an option, no one is gonna play the shtty ladder. So they will say words like splitting the community but little do they realize no one is gonna play the shtty lader whether they implement the progressive or not. The majority of new players won’t play at all and thats it.

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If you show such sheer disrespect towards my WC3 community, you’re just a troll, plain and simple. Our aims do not cross. I want Reforged. You want a different game.

News flash: there are different games out already. Go and play them. For example, SC2. Units in the form of circles. Free to download.

P.S. I for one would welcome experimentation on test servers (Grubby would, too). Maybe, some otherworldly ideas prove out to be exciting and fulfilling. But maybe not.

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bro stop repeating yourself, it’s been days you keep saying the same. Like this thread is for non-purists to discuss the progressive ladder, I don’t even know what are you doing here tbh.

I’m giving feedback that dividing the community would scare people away. So they will go away and never come back.

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the abomination of pathing would scare people away by itself. and you already gave the same feedback 1000 thousand times in other threads, please move along.

even purists agree that the progressive ladder will be more fun. what a joke of ppl. just trying to make new players not have fun because no one wants to play the old game, so its up to the developers to obligate the new players otherwise they wont’ play.

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