Dear Blizzard,
Please fix headhunters/rifles, they’ve killed team games. 140 gold for a good T3 unit is pathetic. Either increase the cost or slightly reduce the range. Orc has other ways to deal with air and it’s not considered a “Distant fighting race”, that’s what elves are for. Not every race has to be ironed until they’re no longer distinguishable.
If you want to fix hu vs ud matchup why not improve meatwagons (gold/wood cost). Apart from buring oil catapults they are the least used siege engine. If ud can’t break the base with fiends/desto they now instantly lose by overwhelming knights, and in fact, breaking the base is harder vs this improved repair rate.
Also some map rotations would be nice.
(and new tavern heroes)
Regards