My Tavern Hero Text Ideas For WC3R: Heroes / Scutum & Copymaster

Tavern Hero √

Hero Name: Scutum
Mystical Hero, adapt at fast offensive combat and winning battles. Can learn Divinity Blast, Chrono Boost, Quick Shop, and Dream. Based from the Death Knight’s statistics except does not have a blight hit point regeneration but instead has a default 0.25 hit point per second, and is a living Hero.

Divinity Blast (Spell / Smartcast) - Shoots a light elemental ball of magic that damages a target enemy unit. Ignores Spell Immunity, mechanical status, and invulnerability. Can also affect structures.
Level 1 - 75 MP Cost, 100 Damage, Ignores Statuses: Spell Immunity, Mechanical, Invulnerability. Target: Enemy, Air, Land, Structure, Ancient. 600 Cast Range, 9 Seconds Cooldown.
Level 2 - 75 MP Cost, 200 Damage, Ignores Statuses: Spell Immunity, Mechanical, Invulnerability. Target: Enemy, Air, Land, Structure, Ancient. 600 Cast Range, 9 Seconds Cooldown.
Level 3 - 75 MP Cost, 310 Damage, Ignores Statuses: Spell Immunity, Mechanical, Invulnerability. Target: Enemy, Air, Land, Structure, Ancient. 600 Cast Range, 9 Seconds Cooldown.

Chrono Boost (Spell / Smartcast) - Decreases the cooldown of all non-Ultimate spells, all non-Ultimate abilities, all non-Ultimate skills, all non-Ultimate auras, all items’ cooldown, all items’ stock cooldown, construction time of buildings,
training time of units, and research time by 100%.
Level 1 - 50 MP Cost, 100% Cooldown Decrease Of: Non-Ultimate Spells, Non-Ultimate Abilities, Non-Ultimate Skills, Non-Ultimate Auras, Items’ Cooldown, Items’ Stock Cooldown, Construction Time, Training Time, Upgrade Time. 900 Cast Range, 20 Secs Duration, 1 Sec Cd.
Level 2 - 50 MP Cost, 100% Cooldown Decrease Of: non-Ultimate Spells, Non-Ultimate Abilities, Non-Ultimate Skills, Non-Ultimate Auras, Items’ Cooldown, Items’ Stock Cooldown, Construction Time, Training Time, Upgrade Time. 900 Cast Range, 40 Secs Duration, 1 Sec Cd.
Level 3 - 50 MP Cost, 100% Cooldown Decrease Of: Non-Ultimate Spells, Non-Ultimate Abilities, Non-Ultimate Skills, Non-Ultimate Auras, Items’ Cooldown, Items’ Stock Cooldown, Construction Time, Training Time, Upgrade Time. 900 Cast Range, 60 Secs Duration, 1 Sec Cd.

Quick Shop (Spell / Smartcast) - Quick build a Marketplace with eleven items to purchase at a target location. At each spell Level: the mana cost, gold cost, and lumber cost are divided by half at spell Level 2 or by one-third at spell Level 3 of their original prices. All items’ stock cooldown is zero for all spell Levels. At spell Level 1 the Marketplace will be colored red, while at Level 2 will be colored orange, and at Level 3 will be colored yellow. All Levels 1 and 2 Marketplaces can automatically transform into Level 3 Marketplaces on the whole map if Level 3 spell is learned.
Item 01. 0200 / 0100 / 0070 Gold Costs Per Level - Rejuvenation Salve
Item 02. 0140 / 0070 / 0050 Gold Costs Per Level - Clarity Potion
Item 03. 0800 / 0400 / 0270 Gold Costs Per Level - Claws of Attack +15
Item 04. 0100 / 0050 / 0035 Gold Costs Per Level - Wisdom Potion
Item 05. 0600 / 0300 / 0200 Gold Costs Per Level - Khadgar’s Gem of Health
Item 06. 0600 / 0300 / 0200 Gold Costs Per Level - Pendant of Mana
Item 07. 0375 / 0190 / 0125 Gold Costs Per Level - Red Scroll of Town Portal
Item 08. 0600 / 0300 / 0200 Gold Costs Per Level - Staff of Silence
Item 09. 0600 / 0300 / 0200 Gold Costs Per Level - Orb of Darkness
Item 10. 0550 / 0275 / 0185 Gold Costs Per Level - Scroll of Restoration
Item 11. 0550 / 0275 / 0185 Gold Costs Per Level - Potion of Divinity
Level 1 - 50 MP Cost, 130 Gold Cost, 30 Lumber Cost, Builds: Red Marketplace, 200 Cast Range, Instant Build, No Item Stock Cooldown, No Spell Cooldown.
Level 2 - 25 MP Cost, 065 Gold Cost, 15 Lumber Cost, Builds: Orange Marketplace, 200 Cast Range, Instant Build, No Item Stock Cooldown, No Spell Cooldown, All Player Owned Red Marketplaces Automatically Transforms Into Orange Marketplaces.
Level 3 - 17 MP Cost, 045 Gold Cost, 10 Lumber Cost, Builds: Yellow Marketplace, 200 Cast Range, Instant Build, No Item Stock Cooldown, No Spell Cooldown, All Player Owned Orange Marketplaces Automatically Transforms Into Yellow Marketplaces.

Rejuvenation Salve (Ability / Item) - Regenerates a target unit’s hit points by 400 over 45 seconds when used.
Costs 200 Gold, Tier 0 Equivalent Item, Consumable Item, 3 Charges, 1 Item Stock, 0 Second Stock Replenishment, Level 0.50 Worth.

Clarity Potion (Ability / Self / Item) - Regenerates the Hero’s mana by 100 over 30 seconds when used.
Costs 140 Gold, Tier 0 Equivalent Item, Consumable Item, 1 Charge, 1 Item Stock, 0 Second Stock Replenishment, Level +0.36 Worth.

Wisdom Potion (Ability / Item) - Increases the Hero’s experience by 200 over 45 seconds when used. This ability will be canceled if the units using the potion are attacked or are hit by a spell which does damage. Looks like the Potion of Omniscience icon.
Costs 100 Gold, Tier 0 Equivalent Item, Consumable Item, 3 Charges, 1 Item Stock, 0 Second Stock Replenishment, Level 0.25 Worth.

Red Scroll of Town Portal (Ability-Smartcast / Skill-Active / Item) - Teleports the Hero and any of its nearby troops to a target friendly town hall. This consumable and permanent item works exactly like a regular Scroll of Town Portal does. Also, if the Ladder game is won then the player will receive plus 1 extra Tournament win point. However, if the official Ladder game is lost, you gain plus 2 Tournament loss points. The passive benefit of this item does not stack. This item cannot be dropped or sold.
Level 1 - 900 Teleportation Area Of Effect, 1100 Teleportation Range, No Cooldown,5 Seconds Teleportation Delay, Hero Invulnerability While Using Item, This Item Cannot Be Dropped Or Sold. Passive Skill: If Victorious In Official Ladder Game Then Player Wins +1 Extra Win Points: Tournament 100.00%. If Defeated In Official Ladder Game Then Player Gains +1 Extra Tournament Loss Points, Same Passive Benefits Does Not Stack.
Costs 375 Gold, Tier 0 Equivalent Item, Consumable / Permanent Item, 1 Item Stock, 0 Second Stock Replenishment, Level 1 Worth.

Dream (Spell / Smartcast / Autocast Off) - Each friendly unit buffed will cause friendly players to benefit from it when they win an official Ladder game. Has unlimited duration. If the Ladder game is won then the player will receive 16 extra win points per buffed unit. The extra win points won is either a Human win point or an Orc win point or an Undead win point or a Night Elf win point or a Demon win point or a Naga win point or a Void Shade win point or a Random win point or an Unknown win point or a Tournament win point: as the extra win points is randomly chosen with a 10% chance. Can be dispelled.
Level 6 - Requires 250 MP To Learn This Spell, Reduces Hero Level Requirements To 1, 50 MP Cost, Buffs Friendly Units To Benefit Friendly Players If And When They Win An Official Ladder Game. 500 Cast Range, Can Be Dispelled, Unlimited Duration, 1 Second Cooldown. If Victorious In Official Ladder Game Then Player Wins +16 Extra Win Points Randomly: Human 10% Or Orc 10% Or Undead 10% Or Night Elf 10% Or Naga 10% Or Void Shade 10% Or Demon 10% Or Random 10% Or Unknown 10% Or Tournament 10%.

Dream Information
Note 1: Winning an official Ladder match gains the friendly player using this spell plus 16 win points of a random “race” per buffed friendly unit. The accumulated win points will all be counted towards only one race after the Ladder match has been won.

Note 2: When playing as “Unknown”, the player can hide their chosen race when playing official Ladder games, at the risk of gaining 2 loss points if the player losses the same official Ladder game. The player can either choose: Human or Orc or Undead or Night Elf or Demon or Naga or Corrupted or Random-Tournament which lets the player gain Tournament win points or Tournament loss points instead. However, when playing as Human or Orc or Undead or Night Elf or Demon or Naga or Corrupted with the Unknown “race” then the person gets Unknown faction icons instead. The Unknown faction icons are Gnoll for 20 wins, Elder Sasquatch for 100 wins, Ancient Hydra for 300 wins, Lord Garithos for 600 wins, and Akama for 1000 wins.

Notes 3: The Practice “race” is a race option to use for practicing purposes while playing official Ladder games. When you do win an official Ladder match while practicing you gain a total of both 1 Practice “race” win point and loss point at the same time. You can play as Human (Practice), Orc (Practice), Undead (Practice), Night Elf (Practice), Demon (Practice), Naga (Practice), and as Corrupted (Practice) however while playing those races in Practice mode only Practice race win point and Practice race loss point are earned. The Practice race icons are as follows: Wisp for 2 official Ladder games won, Peasant for 10 official Ladder games won, Acolyte for 30 official Ladder games won, Mur’gul Slave for 60 official Ladder games won, and Fel Orc Peon for 100 official Ladder games won. If you try to play Tournament Ladder matches while in Practice mode, you will not gain any win or loss Tournament points regardless if you have won or lost Tournament Ladder matches.

Unknown “Race” Icons
Gnoll = 20 Wins
Elder Sasquatch = 100 Wins
Ancient Hydra = 300 Wins
Lord Garithos = 600 Wins
Akama = 1000 Wins

Practice “Race” Icons
Wisp = 2 Wins
Peasant = 10 Wins
Acolyte = 30 Wins
Mur’gul Slave = 60 Wins
Fel Orc Peon = 100 Wins

Omega Attack (Upgrade) - All Heroes can deal Omega damage. Costs double as much as the Flying Machine Bombs upgrade. Tier 3 upgrade. Costs 375 gold, 375 lumber, and has a 105 seconds research time.

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Tavern Hero √

Hero Name: Copymaster
Mystical Hero, adapt at copying allies and advanced rapid teching. Can learn Hallucination, Phantasm, Prophetic Knowledge, and Twin Dream. Based from the Lich’s statistics, but instead is a living Hero with 0.25 default hit point regen per second instead of 2.00 blight hit point regen.

Hallucination (Spell / Smartcast) - Creates 2 illusory doubles of a targeted friendly unit. A copied unit deals no damage to enemy units, takes 2 times the damage from enemy attacks, and does not disappear until its hit points reach zero.
Illusions can receive some upgrades depending on the unit.
Level 1 - 150 MP Cost, Summons 2 Illusions, Illusion Deal No Damage, An Illusion Takes 2 Times Damage, Unlimited Duration, Illusions Are Upgradable, 9.00 Seconds Cooldown.
Level 2 - 75 MP Cost, Summons 2 Illusions, Illusion Deal No Damage, An Illusion Takes 2 Times Damage, Unlimited Duration, Illusions Are Upgradable, 4.50 Seconds Cooldown.
Level 3 - 50 MP Cost, Summons 2 Illusions, Illusion Deal No Damage, An Illusion Takes 2 Times Damage, Unlimited Duration, Illusions Are Upgradable, 3.00 Seconds Cooldown.

Phantasm (Spell / Smartcast) - Creates 2 illusory doubles of a targeted friendly unit. A copied unit deals 50% damage to enemy units, will disappear when hit by any damage, and has unlimited duration. Illusions can receive some upgrades depending on the unit.
Level 1 - 150 MP Cost, Summons 2 Clones, Clone Deal 50% Attack Damage, A Clone Takes 9999% Damage, Unlimited Duration, Clones Are Upgradable, No Cooldown.
Level 2 - 75 MP Cost, Summons 2 Clones, Clone Deal 50% Attack Damage, A Clone Takes 9999% Damage, Unlimited Duration, Clones Are Upgradable, No Cooldown.
Level 3 - 50 MP Cost, Summons 2 Clones, Clone Deal 50% Attack Damage, A Clone Takes 9999% Damage, Unlimited Duration, Clones Are Upgradable, No Cooldown.

Prophetic Knowledge (Skill / Active) - Takes away all techtree requirements of player friendly units, Heroes, items, upgrades, research, non-Ultimate spells, non-Ultimate skills, non-Ultimate auras, non-Ultimate abilities, etc, and increases this Hero’s mana regeneration by 25%. At Level 2: will also grant friendly Hallucination and Phantasm units the ability to use Level 1 only spells, abilities, skills, and auras. At Level 3: Hero items can be used by friendly Hallucination and Phantasm units.
Level 1 - Negates Techtree Requirements For Player Of: Units, Heroes, Items, Upgrades, Research, Non-Ultimate Spells, Non-Ultimate Skills, Non-Ultimate Auras, Non-Ultimate Abilities. Increases Mana Regeneration By 25%.
Level 2 - Negates Techtree Requirements For Player Of: Units, Heroes, Items, Upgrades, Research, Non-Ultimate Spells, Non-Ultimate Skills, Non-Ultimate Auras, Non-Ultimate Abilities. Increases Mana Regeneration By 25%, Grants Hallucinations And Phantasm Units To Use Level 1 Only: Spells, Abilities, Skills, Auras.
Level 3 - Negates Techtree Requirements For Player Of: Units, Heroes, Items, Upgrades, Research, Non-Ultimate Spells, Non-Ultimate Skills, Non-Ultimate Auras, Non-Ultimate Abilities. Increases Mana Regeneration By 25%, Grants Hallucinations And Phantasm Units To Use Level 1 Only: Spells, Abilities, Skills, Auras. Hero Items Can Be Copied And Used By Hallucination And Phantasm Units.

Twin Dream (Spell / Smartcast) - Creates a double apparition friendly unit or Hero and copies the copied friendly or enemy target’s statistics, 100% hit points, 100% mana points, maximizes the copied Hero’s Hero level, and copies the target’s inventory. Does not copy current hit points. Can copy self, but the copy Hero’s Twin Dream spell is in full cooldown. Copied Heroes have all Hero Abilities already learned.
Level 6 - 400 MP Cost, Copies From Friendly Organic Or Enemy Organic Unit To Produce A Friendly Unit Or Hero, Copies: Statistics, Inventory, 100% Hit Points, 100% Mana Points, 100% Experience Points, Maxes Out Hero Level To The Maximum Limit. Current Hit Points, Current Mana Points, Current Experience Points Is Not Copied. Can Copy Self; But Copy Hero’s Twin Dream Spell’s In Full Cooldown, Copied Heroes Have All Hero Abilities Already Learned, 1800 Cast Range, 480 Seconds Cooldown.

Omega Attack (Upgrade) - All Heroes can deal Omega damage. Costs double as much as the Flying Machine Bombs upgrade. Tier 3 upgrade. Costs 375 gold, 375 lumber, and has a 105 seconds research time.

please stop spamming dude

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It’s not spamming. These are really great ideas, wc3tutor.

rejoice, demonracing Tavern hero ideas…

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The Scutum Tavern Hero has the following updates:

  1. It’s statistics are based off from the Death Knight, instead of having its own statistics, like before.
  2. The Dream spell has been updated regarding the finished Corrupted race (that also replaces the “Void Shade” race that was on here before).

Did you ask your mom or dad what they thought of your ideas yet? Would they be proud?

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