Keep the already done Cutscenes from WarCraft 3 Reforged!

Personally i was so exited at the annoucement. They where so proud themself “we wish to remake every map,bcuz we can do it better than 15 years before”(via review with back2warcraft with Pete), remaked cutscenes with gesting, lipsing etc. An retcon version of the campaing and not a little bridge between wow and war3.

I was excited maybe if we don’t get new campaings or Warcraft 4, atleast maybe they remake in War3R the First and Second War campaign with heroes, cutscenes, reforged remaked maps not copy paste version of war 1 and 2. But now they shoudn’t do such a think bcuz they prove themself not capable for this. Just patch it up to a lvl of good gameplay like 1.26 was in classic and let it be for another 15 years.

I brought the Spoils of War Edition short after Blizzcon2018, price 40e but transaction taxes, vallet conversation taxes from my country vallet to Euro it tooks me around 50euro/more than 55$ i guess. On steam at my country not sure if everywhere, every AAA+ games are no more or less than 59.99e. So here is the Tripe-A priced idk what’s this a reskin patchup?

So you are saying that will looks like the same from the classic but just with new angles? You really know about that? There have or not some news about it will or not have any or some custom animations in this cutscenes?

They simply give us a Screenshot of the mission ending of the orc prologue where Medivh look Thrall sailing. Same cinematic with a better camera angle.

They already told us”we made a step back and come aback to the old Warcraft 3 mode of made the cinematic” so we know that is just that,

This new was one of Blizcon2019 announcements about scrapped parts.

hang on guys…is the community again saying it’s going to be classic?..There is no proof for this claim.

People are wrong about the cutscene’s, there will still be “reforged cut scenes” but we don’t know how close to culling they will be.

As Triceron2758 wrote in one of his posts:

"Last year as you saw with the Culling, we were really aggressive with some change. ~And we got what we thought was, fairly, divisive feedback “We weren’t happy where we were (where we were going with that kind of) ‘Culling’ treatment (as we talked about it in the office), and we decided to dial it back a bit. All the cameras have been reworked, as we have been talking about all the models are new, and, there’s tons of new animations; gestures and things that make them seem more real” - Pete Stillwell

As you can see here. Nothing said about going BACK to the original cutscenes. NOTHING. What they said was they looked at the 2018 Culling cutscenes, decided that wasn’t the direction they wanted it, and reworked the cutscenes and animations. And there was definitely mention about both camps of feedback and whether to keep things more original - but he never comments on WHAT WAS DONE based on that feedback or what specific feedback was taken into consideration. All we know is this 2018 Culling cutscenes are:
outdated/no longer being used
Cameras have been reworked
New animations and gestures
Feedback is divisive
Talks with the team to dial things back a bit (yet no explanation what this actually means)

This information came hot on the heels of the Polygon Article saying the campaign was not being retconned

https://www.polygon.com/2019/11/1/20944518/warcraft-3-reforged-story-retcon-world-of-warcraft-wow

So what I can gather is you may be mixing all the information you read together and came to the conclusion that they said they are not making any new cutscenes at all. Yet that is not the case, and it is VERY CLEAR from what I have linked that they did not say they are using the Classic WC3 Cutscenes. They are dialing back the work we’ve seen in 2018. That is a completely different message from what you are saying."

below is still what the community should be expecting the new cutsceness to look like as it was shown at Blizzcon 2019 after they said something along the lines of “but we know you’re all here for cutscenes”

That is not an exact quote, and you are wrong. They said:

"Last year as you saw with the Culling, we were really aggressive with some change. ~And we got what we thought was, fairly, divisive feedback “We weren’t happy where we were (where we were going with that kind of) ‘Culling’ treatment (as we talked about it in the office), and we decided to dial it back a bit. All the cameras have been reworked, as we have been talking about all the models are new, and, there’s tons of new animations; gestures and things that make them seem more real” - Pete Stillwell

if you want to quote do it right.

And this is an ingame cinematic not cutscene. (radical diference)

And they said clearly, to grubby, back2warcrat, wowhead they will get back to the classic cutscenes with updated camera angles.

I have seen the back2warcraft interview, they never mention that, it was back2warcraft that made the assumption on that. Blizzard never directly said that.

I want direct proof that Blizzard said it, so post an actual interview where they said directly that they will be going back to the classic style of cutscenes.

If you can’t then you and the rest of the community are assuming, and until any of you can prove otherwise, no one should believe you.

Here is one of the cases where Grubby speaks about it. https://www.youtube.com/watch?v=6ob8STLJDx4

Again, hear what he is saying:
Moving closer to classic, but camera’s are re-worked. He mentions techniques like pans will be present. With Blizzard then directly before saying that new animation and gestures will be present within those cut-scenes.

Now for the Back2warcraft interview:

qoutes from the video:
“we’re doing new camera angles and stuff like that” “But we’re sticking closer to classic” “New nice visuals and particle effects”
Now for the important part:
“and we also have cinematic animations now where characters will walk
instead of run, the’ll will have gestures. They’ll actually point
their weapons and stuff like that instead of, like, Arthas constantly
using his spell to like announce everything that he does looking at his
camera. Now he actaully gestures uther and stuff like that. So there’s a
a lot of uuh…fleshing out what was in warcraft 3 and what we have now” ← important take away here, new animations, new gestures “Cinematic animations”

You have to ask yourself what are they actually dialing back and not? no one in the community asks this, and no one mentions that Blizzard has never stated it will be classic.

Think about it this way, what was new in the culling Beta cut scenes?

  1. New camera angles
  2. New performance animation.
  3. New voice lines

Now with that in mind, take in consideration what Blizzard and grubby are actually saying:

  1. There will be new camera angles and movement of those cameras.
  2. New gestures and animations will be present to make the characters
    feel more real.
  3. Voice lines have been cancelled.

So far, when you look at it like that it seems a lot like the previous culling cut-scenes. The devil currently is in the details, and that is where the problem lies.

The questions the community should instead be asking is:

  1. Are these animations performance based to? or are they poses within a sequence for things like idle animations?
  2. What extent of techniques are present within these camera’s?

No one asks these questions, like you they just assume, They don’t think constructively of what has been said.

If there is any scene already reforged finished, please keep them in the game