There are custom Maps Looking like the original Maps Ingame, but the filename is a bit different like a added ~ or _. Also some Maps have a different Filesize compared to the original map. Playing the game doesnt differ from the original map, so why these Maps exist?
I Konw there is some Code on the Internet which easy implements cheat commands in Maps. And also Websites providing hacked maps. The main problem to check them is most of the custom Maps are protected/broken with the actual Version of the WorldEditor so there is no way to open them in the WorldEditor and check if there are cheats inside, also the cheat commands maybe only work with one colour and different commands.
Here are some Examples I just found in my Download dir:
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WMW TNG 2.8b.w3x - 678kB
WMW TNG 2.8b~1.w3x - 680kB
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WMW TNG 2.70.w3x - 440kB
WMW_TNG_2.7O.w3x - 440kB
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(4)BurbenogTDv2.34eLegends.w3x - 293kB
BurbenogTDv2.34eLegends - 293kB
And some Burb Map file with About 600kB i deleted some time ago
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All These maps share the same ingame mapname, so there are maybe a few of them with cheats inside.
The only way to prevent this, is to download the Maps on Epic War or Hive Workshop and just host with the original Maps and only join games with the original Maps u already have -> lobbies where you don’t Need to download the map because the pic of the map is already there.
Maybe Blizz will Add something like a Custom-Map Mapbrowser which gives the real creators of the map the ability to upload the original map and will stop some kids insert cheatcodes in Maps.
The reason I write this post, is because the hostbots are gone. I don’t like them but the really one good thing they had, was the Hosting of only one map version. Hopefully the original Version with no cheats inside. Now the People spreading Hacked Maps all over the world and are not aware of this Problem.