First of all, hello, thank you for your good will so far. But there are problems to be solved.
When Chinese players come, the ping problem is 350-400 ping, please solve the server problem, it is ruining our entire gaming experience, w3champions does not have such a problem, do as they do.
Interface lag, slowdown, fps problem
In-game fps problem, fps is too low
FPS drops seriously, especially when playing elf
Portraits of heroes remain problematic
I choose Kael as the costume, but a hero with a different name appears in the game, but it does not appear as Kael.
Before removing the heroes, their portraits are different, and after clicking on them, their portraits are different.
and we want new skins for the heroes in the tavern, also the arthas menethil skin is still not added
These are the things that come to my mind, but the most important problem is the FPS PROBLEM IN BOTH THE GAME AND THE MENU. PLEASE SOLVE THIS ON BOTH CLASSIC, HDD AND REFORGED. PLEASE SOLVE THE FPS PROBLEM IN THE GAME. THIS SERIOUSLY AFFECTS THE GAME AND GIVES LIMITS. FPS IS REALLY LOW ESPECIALLY WHEN PLAYING ELF.
Yes, the low FPS issue has increased the probability of game crashes
w3champions is its own thing on its own servers. The only ways to solve this problem are more servers or region locking.
there’s no correlation between frame rate and crashes. I’ve certainly observed a performance decrease in this patch, but not crashing. I’m sure you and various people may be experiencing crashes, but there is not likely any connection between the two things.
how do you know there is no correlation? your guesswork is not helping, you probably dont have the same hardware as the thread author.
i have also experienced much more fps drops and game crashing since switching from mac to windows + AMD. if i dont use cpu core affinity rules i get extremely low FPS and game will crash more than 50% of my games
How do you know there is?
Crashes can be caused by just about anything. performance problems can also be caused by almost anything.
Two things coincidentally happening at the same or similar time doesn’t mean there’s a connection between them either.
Low FPS generally doesn’t cause crashes. Even going all the way back to 7mHz DOS machines back in the eighties, if you ran a program that required more power than it was capable of, it would simply run really slow. It wouldn’t crash. The same holds true today.
You can’t just say “this thing and that thing are happening, therefore they must be connected.”
That is a logical fallacy.
It’s not guesswork, it’s knowledge of how computers work. Meanwhile, arguing a connection between two seperate issues with no evidence IS guesswork.
This seriously reads like you’re just looking at my and others’ past comments and using words from them in a failed attempt to refute me. You’ve combined words and topics from several other threads I’ve participated in.
I think you should use a phone to take a video of your PC with the Settings > System > About screen displayed to show your system specs and OS version, then launch the game and show it crashing. Becuase my money is on you just trolling me.
But I know you won’t do it, which will just prove me right.
I am experincing bad FPS right now. But the game isn’t crashing, and CPU affinity changes aren’t helping. So I’m very skeptical that you have any idea what you’re talking about.
In fact I just found the reason I’m getting awful FPS. The game suddenly started using the integrated graphics on the CPU instead of the graphics card.
At least one other user reported this problem as well, so it’s highly likely if you’re getting like <20 FPS that the game is running on the integrated graphics.
After disabling the integrated graphics, my FPS went from 15 to over 300. Although the game never crashed while it was in use
Newer AMD CPUs feature this CPU-integrated graphics system, which should be disabled unless needed for some reason. Normally you don’t need to, but sometimes games do things like this.
“there’s no correlation between frame rate and crashes.”
this is you claiming something without any basis, for all you know there is a if (fps < 20) then crash the game-statement somewhere in the code base. there is a perceived correlation between fps and crash for many users, me included, whether it’s casual or not i dont really care as long as they fix the issues.
i have already posted my computer specs in another thread addressing the AMD fps drop, if devs request me to post something further to help them debug i will. giving you “proof” of game crashing achieves what exactly?
Except I do have basis, because I have the knowledge that those things don’t usually go hand in hand.
It’s not impossible, but it’s unlikely. Most of the cases where the two might be linked involve insufficient hardware (i.e. not enough RAM and crashing due to that, as not enough RAM can also cause slow performance)
It’s also irrelevant as I found the likely cause of the problem, as detailed in my last post.
The probable cause of this problem is the game using integrated graphics instead of the GPU. As that was the case for me and multiple other users.
this is two seperate issues. one is low fps caused by the integrated graphics, which can be solved as in your other post.
the other FPS issue occurs for AMD users using the GPU, but FPS is still stuttering and making game unplayable. this is partly remedied by cpu core affinity, but the stuttering won’t go away completely. also you should not have to speficy the cores an AAA game should run on for it to run without stutter, it should just work
This “other issue” has been around for years and fluctuated with every patch. But it is not an AMD issue, everyone has been affected by it to some degree. That’s an entirely seperate problem as well. The problem being discussed here is a new one since the latest patch.
in some previous patches some users would insist on a daily basis that it was an AMD problem (as if its an AMD defect and AMD sucks or something), in spite of the fact that intel users have also reported FPS problems.
Regardless, again it’s not relevant to this discussion.