LOL yeah, this is the last straw.
I had no problems with the whole China affair, because that doesn’t affect me as a consumer at the end of the day.
However, Blizzards rampant attempts to suck us dry of any and all money over the last decade+ has finally reached it’s pinnacle. I thought they couldn’t do any worse after the D3 launch, but this takes the cake.
This is a direct attack on gaming. This is one of the largest and most renowned game publishers, making a decision that is in no way a benefit to me, the consumer. In fact, it is the exact opposite. It is Blizzard setting a dangerous precedent that I want nothing to do with. They have no right to claim the IDEA behind any map created for their games.
Blizzard should be proud that WC3 generated an entire genre. That’s something that should go down in the annals of gaming history, and something which should encourage other developers to support the modding community. Instead Blizzard sees this as dollar bills they didn’t get to cash in.
Well, that puts them in the same bucket as Bethesda and EA. I was really looking forward to when I had the free time to play WC3R, and Vanilla WoW, but I would rather watch paint dry than support this.
Blizzard, you don’t own DOTA. You never owned DOTA, and you never deserved to own DOTA. You didn’t make it. You simply created the tools used to make it. You created those tools because you knew a vibrant modding scene would increase the longevity of your game, act as free marketing, and generally be a good thing. And that should have been enough for you.
And you know, I always knew the Activision merger would destroy Blizzard. I mean, as a WoW player it was almost immediately evident that they started streamlining the game and trying to sell it to a broader audience. Blizzard really did die back there, it’s just the company had accumulated to much good PR that it’s taken this long, and this many mistakes for people to finally realize it. That’s how valued Blizzard was, and that’s just how bad much they’ve fallen.