Fix so people get a timeout when they leave the game before 1-2 minute. And also, AFK auto kick. so, we don’t have a lot of people cheating by boosting their main account or ruining it for others. a couple of days ago I lost around 15 games or more with my new race and ended up at 900 MMR and now I can’t seem to get out of there because people are leaving all the time.
Can you finally fix tournament bugs? I almost never recieve any bonus wins for finals coz bracket is bugged and we don’t find opponents or just get dced, sometimes when u win for example r3 it says that u lost and u don’t get any bonus or u just don’t find games and you get randomly eliminated. Fixing tournaments and your client should be your priority as in old bnet it worked fine so i don’t know whats your problem. There are bugs of every kind in tournaments, even games in eliminations sometimes don’t count, thanks.
Hey! Can you please fix the Problem with the German Voiceacting, that its mixed up between the old and the new in the Ingame Cutscenes and the gameplay? There are already some Threads where people go into the details.
Leaver penalty is a must…AFK auto kick would be wonderful.
Ive just accepted that team modes are just a $*&^ show and just “ for fun “ long ago…. 1v1 is the only true gauge of my skill level with any given race.
I too have tried new races out or new strategies and had my win rate trashed because of AFK trolling accounts and instant leavers. Climbing outa the 900 MMR pit… thats gonna be brutal for you ahahah. 3v3 RT seems to have less leavers than 4v4 RT if that helps
If they ever give us these things we’ve been asking for , why not throw in the ability to rejoin game after a disconnect!!
Being able to see our control grouping key binds on the UI?
I hear WC3 champions is better… Im thinking of trying it out soon…
This… every game vs an AT premade is a lose as a solo RT of random strangers.
Its not fun or fair at all and never will be. Solo RT needs to stay solo RT or else its just not an enjoyable gaming experience.
4 random strangers of varying skill levels, that in many cases dont speak the same language, will never match the coordination and trust that an AT arranged premade team has over the solo que RT players.
The disadvantages inherent as solo RT players vs a fully coordinated team of RTS players is to much for it to be a fun and competitive gaming experience. The ridiculous win rates of the AT arranged premade teams proves this.
The “ small weighted MMR “ dosnt help or make a difference. It needs to stop, the 3v3 / 4v4 solo RT game mode is suffering because of it.
When we see an AT arranged premade, we know its a losing situation, people either leave, or are instantly demoralized, its un fun, unfair, not in the spirit of what solo RT vs solo RT is at its core, and should not be forced on us with out a choice to “ opt out of queing into the At arranged premade teams “ as solo RT players.
It really feels like the solo RT community is just the “ cannon fodder “ so that At premades can have a shorter que time, at the expense of our fun and time. Most of us solo RT players are just “ average joe gamers “ just wanting to play some WC3 vs other solo RT players of roughly the same skill level. To force us to play against these fully coordinated AT teams is brutal and unfun for us.
Just as an example… I just faced an AT premade… the AT premade teams on their profile are
19-2 10-0 10-2 10-1 and 9-0 their “ match history “ has 22 wins in a row on their AT premade teams….. how… how on earth is that fun or fair vs solo RT players?
Their ONLY lose in 22 games was vs another At premade… Looking at that particular AT premade that beat them.
120-30 13-0 10-0 14-0 14-1 19-0 9-0… MADNESS!!! pure madness
Something we can agree on. However, if we implement leaver penalties, there also needs to be a way for a team to agree to give up without being penalized- i.e. a surrender vote. Otherwise, you end up having to wait for the defeat condition (all structures lost) before you can leave the game- and the problem with this is the other side can troll by choosing not to end the game, since there is no time limit or other end condition like with most other multiplayer games.
Maybe the developers got more professional training, they learned how to control memory leaks and memory management in the game, and it’s better to keep it that way
You mean play AT ALL. Every since AT v RT was removed my friends and I couldn’t play EVER together. The game was dead. We moved on to other games. I agree with you that AT v RT is unfair, but MMR boosting ATs seems like a reasonable way to allow ATs to play and try to keep it fair. Blizzard please keep the mix, but feel free to modify the specifics of how it works. I just want to play with my friends!
The solo RT players should not have to sacrifice our fun, gaming experience, and time, so you and your friends can play together. Thats forcing un fun, un fair , and frustrating, one sided games on us.
The option I proposed, giving us solo RT players an “ opt out of queing into AT premade teams “ is the fairest, and most democratic solution that gives the people who are most negatively effected but mixing “ us solo RT players “ a choice to play our game mode in peace.
Solo RT is popular, and qued by many and played the way it is because its solo RT. AT premades can not just come into Hijack our working and popular game mode. RT vs AT premade teams is not in the spirit of what solo RT is, that being 4 random strangers vs 4 other random strangers. Mixing is a mistake, and ruining our game mode, so a few people can play together.
The option for us to opt out, will give you AT premade teams enough “ cannon fodder “ solo RT players to que into and pub stomp. The rest of us can enjoy solo RT vs solo RT. I que into solo RT to play a more relaxed mode that I can try fun, and not so meta strategies and heros / units.
I dont que into solo RT, to be forced to play against fully coordinated teams of RTS players that are meta gaming, with voice communications, pre planned strategies, unit compositions, resource sharing / boosting of a particular player to rush tier 3, and mass frost wyrms from 6 buildings, or rush down a poor and helpless RT player 1 minute into the game with 4 heros and massed tier 1 units, so that he just leaves instantly. At premade teams that have 120-30 19-0 14-0 13-1 9-0 win rate teams that just want to stomp on us random solo RT players.
Blizzard can promote AT vs AT more, give you guys MMR boosts, extra skins or something to get more AT premade teams to que. As we are seeing on the forums and in game, the solo RT players are frustrated and not enjoying having AT premade teams literally FORCED on us with out our consent.
Your ability to play with your friend, should not come at the expense of the rest of us… The vast majority of solo RT players that keep this game alive.
In custom maps, there is a random occurrence where a hero, upon death, becomes stuck, suspended, or floating in mid-air.
When this phenomenon occurs, the hero can never be controlled again. If an Altar of Kings is present, the hero’s Revive button appears but is greyed out and cannot be selected.
The game screenshot showing the error is as follows:
meee.com.tw/BlmU3Lj
meee.com.tw/GODTKlX