if they wanted the feedback to be precise and focused, they’d provide better patch notes. right now we have to eyeball or find changes by random in the builds. its impossible to give feedback that way. communication is very lackluster to non-existant and “testing” the game has no use to it whatsoever due to this. i dont even know why they bother with the beta. the main feedback point is the forums right? and this is apparently abandoned. thats not how you handle such a community driven game like wc3. this is sooo disconnected, theyll have a 2nd diablo immortal thing coming with this one. i could write tons of bug reports and feedback threads, but i wont waste any more time into this. they dont even enable embedded pictures for the beta forums. its ridiculous. its like saying “how do you like the soup, sir? oh we have no spoon, and its 3 weeks old - do you need some salt and pepper?” and after that the waiter runs away and was never seen again.
from november on they just rush the content in to release in time. theres no beta release which focuses on fixing bugs or problems. we still have game breaking performance issues, team colors are gamebreaking aswell (randomly switching colors around), units and buildings are not properly sized, most spell effects are hard to read or of bad design, apparently theres also an issue with the camera zoom or angle, in the recent release they introduced additional sound bugs, the menus are the worst to ever be deployed into a triple A game - and they have been told thousand of times - but what do you do if you need to rush the game out? make the trash work 90% of the time and ship it.
blizzard missed several supposed design goals and milestones with reforged. right now the main goal is to deliver something on release day in two weeks. how much post release support and changes can we realistically expect, when the game gets torn apart in reviews and is a full on disaster for the driving force of wc3: the esport.
you, blizzard (haha ur not even gonna read it anyway, its just rhetorics), are not gonna get away with catering some rts campaign to wow players and throw the hardcore esport community out of the equation that gave life support to the game with maximum effort over a decade when you abandoned it to bolster your sc2 sales.
i have been always optimistic and supportive, but this is going down a one way route with no return from this point on.