Bugged Attacks and Missiles in Reforged

This has been insatiating me for a while now. I’m not sure if it’s my copy and/or graphics card or whatever, but pretty often the attacks and projectiles become glitched in Reforged mode.

Sometimes units will cancel their attack animations when turning, even though the damage point will still confirm.

Missiles randomly become invisible, most certainly if they’re within a close enough distance for it to occur - I feel like the best example of this is the Guard Tower.

Anyone else notice this?

missing attack animations happen in classic graphics too, most notable is when your unit just got produced and you dont give it any command and it engages into combat, first attack or two will most likely not have animation, quite similar thing happens for creeps sometimes