As mentioned in another thread:
Blizzard how is it possible that the maps/environment on the pre-alpha version of the game looks a lot more stunning, than the final realise version of the game??
The art work on the units looks amazing! but dosen’t fit at all with the graphic look of the maps/environment.
The currently game graphics looks more ore less like the old. But the game badly needs the remastered maps shown at the 2018 blizzcon demo, terrain, lightning, shadows ect.
Not at any point was it mentioned form U not to be a part of the game.
This is a urgent probleme! the reforged graphics are less playable than the old classic graphics, the units don’t clearly detach them selves from the background.
If you are using the “reforged” graphics, you are putting yourself at a significant disadvantage.
It seems virtually none pro players, uses the reforged graphics, not even grubby as a front figure for the game.
This is a issue Blizzard needs to take action on!
Its a shame as the graphics is the key feature of the game, and taken into consideration the work put in to the unit models, its a half done task on the grapich side , when the maps and enviroment isn 't touched.
I realy hope Blizzard will improves/deliver on this, so Warcraft Reforged can be as amazing as it deserves.
Sorry for typing errors English is not my main language.