I completely disagree. 1.29, 1.30, and 1.31 (a suite of editor changes and lua support which was delayed as the team tried really hard to get RoC to work with the patch), while having some balance changes in them, were focused primarily on new tech. Number tweaks are easy to implement whereas tech takes time. Based on the time delay of these patches, I strongly believe the majority of the work was tech.
I also know War3 reforged will have a heavy tech load as well with the work on integrating reforged with the modern battle.net client (not to mention getting RoC and AT to work).
But who knows, maybe I’m wrong. I’d love an earlier release (like next week would be AWESOME ). I doubt it though