Totally agree with you with that u said. Same for me, in world editor it is kinda smooth, but i am fine with those animations while in place, the important part is when you move is choppy af they gotta fix it but i highly doubt it haha.
I already answered this. AI have known stutter problems. It is an AI bug caused by them thinking at times.
YouTube only runs at 60 Hz at best for most content. Some is only 30 Hz.
its the same for me in any map in any game mode. the ai doesnt have anything to do with the stuttering caused by clicking on the map or placing buildings.
You are 100% correct but my point was not about youtube video, it was how it is messy to browse on internet, opening folders or doing whatever on pc with locked 60hz.
I do not seem to have a problem doing this. Although I do admit I would likely lose the cursor less often at a higher frame rate, but that seldom happens anyway. I used 75+ Hz monitors back in the early 2000s. Was hardly game changing.
The most game changing part of the displays is likely the low pixel response times. Having less ghosting alone is probably a huge improvement over the average cheap 60 Hz panel.
Free Sync/Gsync also reduces latency by a considerable percentage. Another huge improvement independent of high refresh rates.
I noticed but when there is a lot of āgreen terrainā I always stutter every 3 seconds. I run 3600X (CPU) and 5700 XT (GPU - comparable to 2070S). My friend with different CPU but same GPU has the same problem. Everything updated (drivers, software etc.).