It makes very much sense… though you dont understand. See the skill in being able to block enemies and try to do it as good as a pro player and you will see why that matters.
A lot of interesting moments come from the player being creative to think of a way to go around some limitations and use them as a weapon against the opponent. And this isnt some impossibly bad mechanic, it just is like its own war3 specific mechanic.
When someone mentions like SC2 pathing I have to show my clip of -Pathing-Like-SC2-claims ownage
https://streamable.com/v74zi
And again brings me to the terrain… this terrain is so much better than what I see now and im not expecting colors to be like that but man… is that even hard to read cause I don’t have such problems.
I watch the trees of classic and again they look much better than Reforged trees… an HD version of them would be better than the slim poor quality tree models