love u guys but the typos/sentences in these patch notes are killing me
anyway, addressing the actual notes
This looks so much better. Thank you.
EDIT: having different preset pages to choose from would be super cool too, especially for custom maps if nothing else
EDIT2: I could be wrong, but I feel like clicking a button to set its hotkey should automatically focus the hotkey listener box
borders*
some of these are looking better, some of them like BTNForge, BTNDeathTower, BTNAdvancedDeathTower, PASBTNStatUp, BTNTaurenTotem (an especially egregious offender), the robo goblin buttons, etc. still look really bad. Also, a lot of them have a random little notch in the bottom left corner above the border that shouldn’t be there. BTNTower should be the standard that the rest of these icons follow.
Unit and building textures are also still looking not great in some spots as well (see Spellbreaker for a prime example)
terrain*
also I hope this is the last spot that these are moved to, because moving the file paths around a bunch is not good for custom models that have been relying on these textures
terrain*
it’d make much more sense to have this (and the use classic sound toggle) with the rest of the reforged toggles in the menu that was made specifically for toggling settings between reforged/HD classic
EDIT: it’d also make much more sense to allow mapmakers to account for all of these new graphical toggles and disable them for their maps if they see fit. It is currently possible to restrict a map to SD or HD only, but HD now allows for classic HD as well with no way to disable it.
what is this?
thank you
thanks.
fabulous
marvelous
these are good changes, however, I’m still getting HD classic units and reforged units shown side by side in game (very easy to see for yourself in a game of Legion TD)
good to see a fix for some of the new UI stuff, however, the issues I posted here https://us.forums.blizzard.com/en/warcraft3/t/200-frame-natives-are-broken-again/33171
and here https://us.forums.blizzard.com/en/warcraft3/t/200-ui-scaling-does-not-play-nice-with-custom-frames/33336
are still present and should be fixed
also the R2S bug is still present, as are a lot of other bugs I’ve reported in the past :')