1.30.2 Hot Fix 3 - 12/06/2018


(Mark Chandler) #1

Hail Warchiefs, Lichs, Commanders, and Keepers,

A new patch just in time for the weekend to improve the stability of the client and reduce issues playing your favorite maps.

BUG FIXES

  • Tab focus on custom games menu
  • Fixed bug causing one of the desync’s
  • Joining a game no longer results in double game join
  • Players joining after a computer slot will not fail to start the game
  • Players no longer need to join games twice
  • Improved desync check in attempt to reduce number of desyncs

KNOWN ISSUES

  • We are aware of the issue of joining games around 1200 PST and are actively investigating the problem.

Note: Arranged teams still require port forwarding for 1.30.2. The current patch only removes the need for port forwarding for custom games, but dont worry, good things are coming.

Thanks,
Classic Games


(Mark Chandler) #2

#3

Bots???Bring it back maybe? At least good one


#4

Patch failed for me. Was unable to update. Got to the end and it failed.

Now it says clientSdk.dll was not found.


#5

Nice one keep them comeing


#6

Where i report death threats in wc3? I got the replay where i send it


#7

Please improve matchmaking to help bring back less played gamemodes, should allow players to search for multiple gamemodes (2v2 and 4v4, or all) but do not combine AT vs RT its unfair. And please penalize tk/afk/early leavers somehow

I kind of miss the hostbots, at least the wc3melee ones (not the auto-loss ones)


(Mark Chandler) #8

Send it to me: newclassic@blizzard.com


#9

(post withdrawn by author, will be automatically deleted in 24 hours unless flagged)


#10

thank you blizzard now i dont have to beat my wife because of all the desyncs


#11

Thank you sir, appreciate the hard work


#12

let me know if u got the email plz.


#13

Please fix AT 2v2. I have been able to “host” AT games since forever by just opening ports 6112-6119 for my IPv4 adress. but since 1.30 friends can’t joing my AT invites even tho ports are open.


#14

Thanks a lot Mark Chandler <3


#16

Yay! this seems to have reduced the number of desyncs


#17

games still desyncing. seems like the more people are in the game the more likely the desyncs are… also there is a glitch of when a player leaves the lobby after “start” is clicked, it cancels the countdown and glitches the screen for the host and host cant type messages. just had a game on a melee map blizzard made, where 8 people out of 12 desynced.


#18

Thanks for your hard work <3


#19

No they wont and they never will. Enough with the crying to bring pathetic bots.


#20

Arranged teams doesn’t work even with port forwarding since 1.30.0 or 1.29. My friend’s account name doesn’t even appear when I try to invite him.


#21

Hello Mark, i still have this problem when i try to log on in Europe “error_id_temporary_restriction”