Hello there everyone.
This is an obvious issue. Just in version v1.33, “Spoken Language” and “Text Language” are bound together. Even if I set these two to be different ones still the “Spoken Language” only follows “Text Language”. I remembered it was fine in v1.32.
A lot of our players prefer to set the “Text Language” to our mother tongue with “Spoken Language” is the original English. Because English quotations carry our best memories.
Can anyone please tell me how to work this out? Or will the official fix this in the next version? Much appreciated.
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same problem
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same problem here
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